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{ LRUCache } from 'lru-cache'\nimport { posix, win32 } from 'node:path'\n\nimport { fileURLToPath } from 'node:url'\n\nimport {\n  lstatSync,\n  readdir as readdirCB,\n  readdirSync,\n  readlinkSync,\n  realpathSync as rps,\n} from 'fs'\nimport * as actualFS from 'node:fs'\n\nconst realpathSync = rps.native\n// TODO: test perf of fs/promises realpath vs realpathCB,\n// since the promises one uses realpath.native\n\nimport { lstat, readdir, readlink, realpath } from 'node:fs/promises'\n\nimport { Minipass } from 'minipass'\nimport type { Dirent, Stats } from 'node:fs'\n\n/**\n * An object that will be used to override the default `fs`\n * methods.  Any methods that are not overridden will use Node's\n * built-in implementations.\n *\n * - lstatSync\n * - readdir (callback `withFileTypes` Dirent variant, used for\n *   readdirCB and most walks)\n * - readdirSync\n * - readlinkSync\n * - realpathSync\n * - promises: Object containing the following async methods:\n *   - lstat\n *   - readdir (Dirent variant only)\n *   - readlink\n *   - realpath\n */\nexport interface FSOption {\n  lstatSync?: (path: string) => Stats\n  readdir?: (\n    path: string,\n    options: { withFileTypes: true },\n    cb: (er: NodeJS.ErrnoException | null, entries?: Dirent[]) => any,\n  ) => void\n  readdirSync?: (\n    path: string,\n    options: { withFileTypes: true },\n  ) => Dirent[]\n  readlinkSync?: (path: string) => string\n  realpathSync?: (path: string) => string\n  promises?: {\n    lstat?: (path: string) => Promise<Stats>\n    readdir?: (\n      path: string,\n      options: { withFileTypes: true },\n    ) => Promise<Dirent[]>\n    readlink?: (path: string) => Promise<string>\n    realpath?: (path: string) => Promise<string>\n    [k: string]: any\n  }\n  [k: string]: any\n}\n\ninterface FSValue {\n  lstatSync: (path: string) => Stats\n  readdir: (\n    path: string,\n    options: { withFileTypes: true },\n    cb: (er: NodeJS.ErrnoException | null, entries?: Dirent[]) => any,\n  ) => void\n  readdirSync: (path: string, options: { withFileTypes: true }) => Dirent[]\n  readlinkSync: (path: string) => string\n  realpathSync: (path: string) => string\n  promises: {\n    lstat: (path: string) => Promise<Stats>\n    readdir: (\n      path: string,\n      options: { withFileTypes: true },\n    ) => Promise<Dirent[]>\n    readlink: (path: string) => Promise<string>\n    realpath: (path: string) => Promise<string>\n    [k: string]: any\n  }\n  [k: string]: any\n}\n\nconst defaultFS: FSValue = {\n  lstatSync,\n  readdir: readdirCB,\n  readdirSync,\n  readlinkSync,\n  realpathSync,\n  promises: {\n    lstat,\n    readdir,\n    readlink,\n    realpath,\n  },\n}\n\n// if they just gave us require('fs') then use our default\nconst fsFromOption = (fsOption?: FSOption): FSValue =>\n  !fsOption || fsOption === defaultFS || fsOption === actualFS ?\n    defaultFS\n  : {\n      ...defaultFS,\n      ...fsOption,\n      promises: {\n        ...defaultFS.promises,\n        ...(fsOption.promises || {}),\n      },\n    }\n\n// turn something like //?/c:/ into c:\\\nconst uncDriveRegexp = /^\\\\\\\\\\?\\\\([a-z]:)\\\\?$/i\nconst uncToDrive = (rootPath: string): string =>\n  rootPath.replace(/\\//g, '\\\\').replace(uncDriveRegexp, '$1\\\\')\n\n// windows paths are separated by either / or \\\nconst eitherSep = /[\\\\\\/]/\n\nconst UNKNOWN = 0 // may not even exist, for all we know\nconst IFIFO = 0b0001\nconst IFCHR = 0b0010\nconst IFDIR = 0b0100\nconst IFBLK = 0b0110\nconst IFREG = 0b1000\nconst IFLNK = 0b1010\nconst IFSOCK = 0b1100\nconst IFMT = 0b1111\n\nexport type Type =\n  | 'Unknown'\n  | 'FIFO'\n  | 'CharacterDevice'\n  | 'Directory'\n  | 'BlockDevice'\n  | 'File'\n  | 'SymbolicLink'\n  | 'Socket'\n\n// mask to unset low 4 bits\nconst IFMT_UNKNOWN = ~IFMT\n\n// set after successfully calling readdir() and getting entries.\nconst READDIR_CALLED = 0b0000_0001_0000\n// set after a successful lstat()\nconst LSTAT_CALLED = 0b0000_0010_0000\n// set if an entry (or one of its parents) is definitely not a dir\nconst ENOTDIR = 0b0000_0100_0000\n// set if an entry (or one of its parents) does not exist\n// (can also be set on lstat errors like EACCES or ENAMETOOLONG)\nconst ENOENT = 0b0000_1000_0000\n// cannot have child entries -- also verify &IFMT is either IFDIR or IFLNK\n// set if we fail to readlink\nconst ENOREADLINK = 0b0001_0000_0000\n// set if we know realpath() will fail\nconst ENOREALPATH = 0b0010_0000_0000\n\nconst ENOCHILD = ENOTDIR | ENOENT | ENOREALPATH\nconst TYPEMASK = 0b0011_1111_1111\n\nconst entToType = (s: Dirent | Stats) =>\n  s.isFile() ? IFREG\n  : s.isDirectory() ? IFDIR\n  : s.isSymbolicLink() ? IFLNK\n  : s.isCharacterDevice() ? IFCHR\n  : s.isBlockDevice() ? IFBLK\n  : s.isSocket() ? IFSOCK\n  : s.isFIFO() ? IFIFO\n  : UNKNOWN\n\n// normalize unicode path names\nconst normalizeCache = new Map<string, string>()\nconst normalize = (s: string) => {\n  const c = normalizeCache.get(s)\n  if (c) return c\n  const n = s.normalize('NFKD')\n  normalizeCache.set(s, n)\n  return n\n}\n\nconst normalizeNocaseCache = new Map<string, string>()\nconst normalizeNocase = (s: string) => {\n  const c = normalizeNocaseCache.get(s)\n  if (c) return c\n  const n = normalize(s.toLowerCase())\n  normalizeNocaseCache.set(s, n)\n  return n\n}\n\n/**\n * Options that may be provided to the Path constructor\n */\nexport interface PathOpts {\n  fullpath?: string\n  relative?: string\n  relativePosix?: string\n  parent?: PathBase\n  /**\n   * See {@link FSOption}\n   */\n  fs?: FSOption\n}\n\n/**\n * An LRUCache for storing resolved path strings or Path objects.\n * @internal\n */\nexport class ResolveCache extends LRUCache<string, string> {\n  constructor() {\n    super({ max: 256 })\n  }\n}\n\n// In order to prevent blowing out the js heap by allocating hundreds of\n// thousands of Path entries when walking extremely large trees, the \"children\"\n// in this tree are represented by storing an array of Path entries in an\n// LRUCache, indexed by the parent.  At any time, Path.children() may return an\n// empty array, indicating that it doesn't know about any of its children, and\n// thus has to rebuild that cache.  This is fine, it just means that we don't\n// benefit as much from having the cached entries, but huge directory walks\n// don't blow out the stack, and smaller ones are still as fast as possible.\n//\n//It does impose some complexity when building up the readdir data, because we\n//need to pass a reference to the children array that we started with.\n\n/**\n * an LRUCache for storing child entries.\n * @internal\n */\nexport class ChildrenCache extends LRUCache<PathBase, Children> {\n  constructor(maxSize: number = 16 * 1024) {\n    super({\n      maxSize,\n      // parent + children\n      sizeCalculation: a => a.length + 1,\n    })\n  }\n}\n\n/**\n * Array of Path objects, plus a marker indicating the first provisional entry\n *\n * @internal\n */\nexport type Children = PathBase[] & { provisional: number }\n\nconst setAsCwd = Symbol('PathScurry setAsCwd')\n\n/**\n * Path objects are sort of like a super-powered\n * {@link https://nodejs.org/docs/latest/api/fs.html#class-fsdirent fs.Dirent}\n *\n * Each one represents a single filesystem entry on disk, which may or may not\n * exist. It includes methods for reading various types of information via\n * lstat, readlink, and readdir, and caches all information to the greatest\n * degree possible.\n *\n * Note that fs operations that would normally throw will instead return an\n * \"empty\" value. This is in order to prevent excessive overhead from error\n * stack traces.\n */\nexport abstract class PathBase implements Dirent {\n  /**\n   * the basename of this path\n   *\n   * **Important**: *always* test the path name against any test string\n   * usingthe {@link isNamed} method, and not by directly comparing this\n   * string. Otherwise, unicode path strings that the system sees as identical\n   * will not be properly treated as the same path, leading to incorrect\n   * behavior and possible security issues.\n   */\n  name: string\n  /**\n   * the Path entry corresponding to the path root.\n   *\n   * @internal\n   */\n  root: PathBase\n  /**\n   * All roots found within the current PathScurry family\n   *\n   * @internal\n   */\n  roots: { [k: string]: PathBase }\n  /**\n   * a reference to the parent path, or undefined in the case of root entries\n   *\n   * @internal\n   */\n  parent?: PathBase\n  /**\n   * boolean indicating whether paths are compared case-insensitively\n   * @internal\n   */\n  nocase: boolean\n\n  /**\n   * boolean indicating that this path is the current working directory\n   * of the PathScurry collection that contains it.\n   */\n  isCWD: boolean = false\n\n  /**\n   * the string or regexp used to split paths. On posix, it is `'/'`, and on\n   * windows it is a RegExp matching either `'/'` or `'\\\\'`\n   */\n  abstract splitSep: string | RegExp\n  /**\n   * The path separator string to use when joining paths\n   */\n  abstract sep: string\n\n  // potential default fs override\n  #fs: FSValue\n\n  // Stats fields\n  #dev?: number\n  get dev() {\n    return this.#dev\n  }\n  #mode?: number\n  get mode() {\n    return this.#mode\n  }\n  #nlink?: number\n  get nlink() {\n    return this.#nlink\n  }\n  #uid?: number\n  get uid() {\n    return this.#uid\n  }\n  #gid?: number\n  get gid() {\n    return this.#gid\n  }\n  #rdev?: number\n  get rdev() {\n    return this.#rdev\n  }\n  #blksize?: number\n  get blksize() {\n    return this.#blksize\n  }\n  #ino?: number\n  get ino() {\n    return this.#ino\n  }\n  #size?: number\n  get size() {\n    return this.#size\n  }\n  #blocks?: number\n  get blocks() {\n    return this.#blocks\n  }\n  #atimeMs?: number\n  get atimeMs() {\n    return this.#atimeMs\n  }\n  #mtimeMs?: number\n  get mtimeMs() {\n    return this.#mtimeMs\n  }\n  #ctimeMs?: number\n  get ctimeMs() {\n    return this.#ctimeMs\n  }\n  #birthtimeMs?: number\n  get birthtimeMs() {\n    return this.#birthtimeMs\n  }\n  #atime?: Date\n  get atime() {\n    return this.#atime\n  }\n  #mtime?: Date\n  get mtime() {\n    return this.#mtime\n  }\n  #ctime?: Date\n  get ctime() {\n    return this.#ctime\n  }\n  #birthtime?: Date\n  get birthtime() {\n    return this.#birthtime\n  }\n\n  #matchName: string\n  #depth?: number\n  #fullpath?: string\n  #fullpathPosix?: string\n  #relative?: string\n  #relativePosix?: string\n  #type: number\n  #children: ChildrenCache\n  #linkTarget?: PathBase\n  #realpath?: PathBase\n\n  /**\n   * This property is for compatibility with the Dirent class as of\n   * Node v20, where Dirent['parentPath'] refers to the path of the\n   * directory that was passed to readdir. For root entries, it's the path\n   * to the entry itself.\n   */\n  get parentPath(): string {\n    return (this.parent || this).fullpath()\n  }\n\n  /**\n   * Deprecated alias for Dirent['parentPath'] Somewhat counterintuitively,\n   * this property refers to the *parent* path, not the path object itself.\n   */\n  get path(): string {\n    return this.parentPath\n  }\n\n  /**\n   * Do not create new Path objects directly.  They should always be accessed\n   * via the PathScurry class or other methods on the Path class.\n   *\n   * @internal\n   */\n  constructor(\n    name: string,\n    type: number = UNKNOWN,\n    root: PathBase | undefined,\n    roots: { [k: string]: PathBase },\n    nocase: boolean,\n    children: ChildrenCache,\n    opts: PathOpts,\n  ) {\n    this.name = name\n    this.#matchName = nocase ? normalizeNocase(name) : normalize(name)\n    this.#type = type & TYPEMASK\n    this.nocase = nocase\n    this.roots = roots\n    this.root = root || this\n    this.#children = children\n    this.#fullpath = opts.fullpath\n    this.#relative = opts.relative\n    this.#relativePosix = opts.relativePosix\n    this.parent = opts.parent\n    if (this.parent) {\n      this.#fs = this.parent.#fs\n    } else {\n      this.#fs = fsFromOption(opts.fs)\n    }\n  }\n\n  /**\n   * Returns the depth of the Path object from its root.\n   *\n   * For example, a path at `/foo/bar` would have a depth of 2.\n   */\n  depth(): number {\n    if (this.#depth !== undefined) return this.#depth\n    if (!this.parent) return (this.#depth = 0)\n    return (this.#depth = this.parent.depth() + 1)\n  }\n\n  /**\n   * @internal\n   */\n  abstract getRootString(path: string): string\n  /**\n   * @internal\n   */\n  abstract getRoot(rootPath: string): PathBase\n  /**\n   * @internal\n   */\n  abstract newChild(name: string, type?: number, opts?: PathOpts): PathBase\n\n  /**\n   * @internal\n   */\n  childrenCache() {\n    return this.#children\n  }\n\n  /**\n   * Get the Path object referenced by the string path, resolved from this Path\n   */\n  resolve(path?: string): PathBase {\n    if (!path) {\n      return this\n    }\n    const rootPath = this.getRootString(path)\n    const dir = path.substring(rootPath.length)\n    const dirParts = dir.split(this.splitSep)\n    const result: PathBase =\n      rootPath ?\n        this.getRoot(rootPath).#resolveParts(dirParts)\n      : this.#resolveParts(dirParts)\n    return result\n  }\n\n  #resolveParts(dirParts: string[]) {\n    let p: PathBase = this\n    for (const part of dirParts) {\n      p = p.child(part)\n    }\n    return p\n  }\n\n  /**\n   * Returns the cached children Path objects, if still available.  If they\n   * have fallen out of the cache, then returns an empty array, and resets the\n   * READDIR_CALLED bit, so that future calls to readdir() will require an fs\n   * lookup.\n   *\n   * @internal\n   */\n  children(): Children {\n    const cached = this.#children.get(this)\n    if (cached) {\n      return cached\n    }\n    const children: Children = Object.assign([], { provisional: 0 })\n    this.#children.set(this, children)\n    this.#type &= ~READDIR_CALLED\n    return children\n  }\n\n  /**\n   * Resolves a path portion and returns or creates the child Path.\n   *\n   * Returns `this` if pathPart is `''` or `'.'`, or `parent` if pathPart is\n   * `'..'`.\n   *\n   * This should not be called directly.  If `pathPart` contains any path\n   * separators, it will lead to unsafe undefined behavior.\n   *\n   * Use `Path.resolve()` instead.\n   *\n   * @internal\n   */\n  child(pathPart: string, opts?: PathOpts): PathBase {\n    if (pathPart === '' || pathPart === '.') {\n      return this\n    }\n    if (pathPart === '..') {\n      return this.parent || this\n    }\n\n    // find the child\n    const children = this.children()\n    const name =\n      this.nocase ? normalizeNocase(pathPart) : normalize(pathPart)\n    for (const p of children) {\n      if (p.#matchName === name) {\n        return p\n      }\n    }\n\n    // didn't find it, create provisional child, since it might not\n    // actually exist.  If we know the parent isn't a dir, then\n    // in fact it CAN'T exist.\n    const s = this.parent ? this.sep : ''\n    const fullpath =\n      this.#fullpath ? this.#fullpath + s + pathPart : undefined\n    const pchild = this.newChild(pathPart, UNKNOWN, {\n      ...opts,\n      parent: this,\n      fullpath,\n    })\n\n    if (!this.canReaddir()) {\n      pchild.#type |= ENOENT\n    }\n\n    // don't have to update provisional, because if we have real children,\n    // then provisional is set to children.length, otherwise a lower number\n    children.push(pchild)\n    return pchild\n  }\n\n  /**\n   * The relative path from the cwd. If it does not share an ancestor with\n   * the cwd, then this ends up being equivalent to the fullpath()\n   */\n  relative(): string {\n    if (this.isCWD) return ''\n    if (this.#relative !== undefined) {\n      return this.#relative\n    }\n    const name = this.name\n    const p = this.parent\n    if (!p) {\n      return (this.#relative = this.name)\n    }\n    const pv = p.relative()\n    return pv + (!pv || !p.parent ? '' : this.sep) + name\n  }\n\n  /**\n   * The relative path from the cwd, using / as the path separator.\n   * If it does not share an ancestor with\n   * the cwd, then this ends up being equivalent to the fullpathPosix()\n   * On posix systems, this is identical to relative().\n   */\n  relativePosix(): string {\n    if (this.sep === '/') return this.relative()\n    if (this.isCWD) return ''\n    if (this.#relativePosix !== undefined) return this.#relativePosix\n    const name = this.name\n    const p = this.parent\n    if (!p) {\n      return (this.#relativePosix = this.fullpathPosix())\n    }\n    const pv = p.relativePosix()\n    return pv + (!pv || !p.parent ? '' : '/') + name\n  }\n\n  /**\n   * The fully resolved path string for this Path entry\n   */\n  fullpath(): string {\n    if (this.#fullpath !== undefined) {\n      return this.#fullpath\n    }\n    const name = this.name\n    const p = this.parent\n    if (!p) {\n      return (this.#fullpath = this.name)\n    }\n    const pv = p.fullpath()\n    const fp = pv + (!p.parent ? '' : this.sep) + name\n    return (this.#fullpath = fp)\n  }\n\n  /**\n   * On platforms other than windows, this is identical to fullpath.\n   *\n   * On windows, this is overridden to return the forward-slash form of the\n   * full UNC path.\n   */\n  fullpathPosix(): string {\n    if (this.#fullpathPosix !== undefined) return this.#fullpathPosix\n    if (this.sep === '/') return (this.#fullpathPosix = this.fullpath())\n    if (!this.parent) {\n      const p = this.fullpath().replace(/\\\\/g, '/')\n      if (/^[a-z]:\\//i.test(p)) {\n        return (this.#fullpathPosix = `//?/${p}`)\n      } else {\n        return (this.#fullpathPosix = p)\n      }\n    }\n    const p = this.parent\n    const pfpp = p.fullpathPosix()\n    const fpp = pfpp + (!pfpp || !p.parent ? '' : '/') + this.name\n    return (this.#fullpathPosix = fpp)\n  }\n\n  /**\n   * Is the Path of an unknown type?\n   *\n   * Note that we might know *something* about it if there has been a previous\n   * filesystem operation, for example that it does not exist, or is not a\n   * link, or whether it has child entries.\n   */\n  isUnknown(): boolean {\n    return (this.#type & IFMT) === UNKNOWN\n  }\n\n  isType(type: Type): boolean {\n    return this[`is${type}`]()\n  }\n\n  getType(): Type {\n    return (\n      this.isUnknown() ? 'Unknown'\n      : this.isDirectory() ? 'Directory'\n      : this.isFile() ? 'File'\n      : this.isSymbolicLink() ? 'SymbolicLink'\n      : this.isFIFO() ? 'FIFO'\n      : this.isCharacterDevice() ? 'CharacterDevice'\n      : this.isBlockDevice() ? 'BlockDevice'\n      : /* c8 ignore start */ this.isSocket() ? 'Socket'\n      : 'Unknown'\n    )\n    /* c8 ignore stop */\n  }\n\n  /**\n   * Is the Path a regular file?\n   */\n  isFile(): boolean {\n    return (this.#type & IFMT) === IFREG\n  }\n\n  /**\n   * Is the Path a directory?\n   */\n  isDirectory(): boolean {\n    return (this.#type & IFMT) === IFDIR\n  }\n\n  /**\n   * Is the path a character device?\n   */\n  isCharacterDevice(): boolean {\n    return (this.#type & IFMT) === IFCHR\n  }\n\n  /**\n   * Is the path a block device?\n   */\n  isBlockDevice(): boolean {\n    return (this.#type & IFMT) === IFBLK\n  }\n\n  /**\n   * Is the path a FIFO pipe?\n   */\n  isFIFO(): boolean {\n    return (this.#type & IFMT) === IFIFO\n  }\n\n  /**\n   * Is the path a socket?\n   */\n  isSocket(): boolean {\n    return (this.#type & IFMT) === IFSOCK\n  }\n\n  /**\n   * Is the path a symbolic link?\n   */\n  isSymbolicLink(): boolean {\n    return (this.#type & IFLNK) === IFLNK\n  }\n\n  /**\n   * Return the entry if it has been subject of a successful lstat, or\n   * undefined otherwise.\n   *\n   * Does not read the filesystem, so an undefined result *could* simply\n   * mean that we haven't called lstat on it.\n   */\n  lstatCached(): PathBase | undefined {\n    return this.#type & LSTAT_CALLED ? this : undefined\n  }\n\n  /**\n   * Return the cached link target if the entry has been the subject of a\n   * successful readlink, or undefined otherwise.\n   *\n   * Does not read the filesystem, so an undefined result *could* just mean we\n   * don't have any cached data. Only use it if you are very sure that a\n   * readlink() has been called at some point.\n   */\n  readlinkCached(): PathBase | undefined {\n    return this.#linkTarget\n  }\n\n  /**\n   * Returns the cached realpath target if the entry has been the subject\n   * of a successful realpath, or undefined otherwise.\n   *\n   * Does not read the filesystem, so an undefined result *could* just mean we\n   * don't have any cached data. Only use it if you are very sure that a\n   * realpath() has been called at some point.\n   */\n  realpathCached(): PathBase | undefined {\n    return this.#realpath\n  }\n\n  /**\n   * Returns the cached child Path entries array if the entry has been the\n   * subject of a successful readdir(), or [] otherwise.\n   *\n   * Does not read the filesystem, so an empty array *could* just mean we\n   * don't have any cached data. Only use it if you are very sure that a\n   * readdir() has been called recently enough to still be valid.\n   */\n  readdirCached(): PathBase[] {\n    const children = this.children()\n    return children.slice(0, children.provisional)\n  }\n\n  /**\n   * Return true if it's worth trying to readlink.  Ie, we don't (yet) have\n   * any indication that readlink will definitely fail.\n   *\n   * Returns false if the path is known to not be a symlink, if a previous\n   * readlink failed, or if the entry does not exist.\n   */\n  canReadlink(): boolean {\n    if (this.#linkTarget) return true\n    if (!this.parent) return false\n    // cases where it cannot possibly succeed\n    const ifmt = this.#type & IFMT\n    return !(\n      (ifmt !== UNKNOWN && ifmt !== IFLNK) ||\n      this.#type & ENOREADLINK ||\n      this.#type & ENOENT\n    )\n  }\n\n  /**\n   * Return true if readdir has previously been successfully called on this\n   * path, indicating that cachedReaddir() is likely valid.\n   */\n  calledReaddir(): boolean {\n    return !!(this.#type & READDIR_CALLED)\n  }\n\n  /**\n   * Returns true if the path is known to not exist. That is, a previous lstat\n   * or readdir failed to verify its existence when that would have been\n   * expected, or a parent entry was marked either enoent or enotdir.\n   */\n  isENOENT(): boolean {\n    return !!(this.#type & ENOENT)\n  }\n\n  /**\n   * Return true if the path is a match for the given path name.  This handles\n   * case sensitivity and unicode normalization.\n   *\n   * Note: even on case-sensitive systems, it is **not** safe to test the\n   * equality of the `.name` property to determine whether a given pathname\n   * matches, due to unicode normalization mismatches.\n   *\n   * Always use this method instead of testing the `path.name` property\n   * directly.\n   */\n  isNamed(n: string): boolean {\n    return !this.nocase ?\n        this.#matchName === normalize(n)\n      : this.#matchName === normalizeNocase(n)\n  }\n\n  /**\n   * Return the Path object corresponding to the target of a symbolic link.\n   *\n   * If the Path is not a symbolic link, or if the readlink call fails for any\n   * reason, `undefined` is returned.\n   *\n   * Result is cached, and thus may be outdated if the filesystem is mutated.\n   */\n  async readlink(): Promise<PathBase | undefined> {\n    const target = this.#linkTarget\n    if (target) {\n      return target\n    }\n    if (!this.canReadlink()) {\n      return undefined\n    }\n    /* c8 ignore start */\n    // already covered by the canReadlink test, here for ts grumples\n    if (!this.parent) {\n      return undefined\n    }\n    /* c8 ignore stop */\n    try {\n      const read = await this.#fs.promises.readlink(this.fullpath())\n      const linkTarget = (await this.parent.realpath())?.resolve(read)\n      if (linkTarget) {\n        return (this.#linkTarget = linkTarget)\n      }\n    } catch (er) {\n      this.#readlinkFail((er as NodeJS.ErrnoException).code)\n      return undefined\n    }\n  }\n\n  /**\n   * Synchronous {@link PathBase.readlink}\n   */\n  readlinkSync(): PathBase | undefined {\n    const target = this.#linkTarget\n    if (target) {\n      return target\n    }\n    if (!this.canReadlink()) {\n      return undefined\n    }\n    /* c8 ignore start */\n    // already covered by the canReadlink test, here for ts grumples\n    if (!this.parent) {\n      return undefined\n    }\n    /* c8 ignore stop */\n    try {\n      const read = this.#fs.readlinkSync(this.fullpath())\n      const linkTarget = this.parent.realpathSync()?.resolve(read)\n      if (linkTarget) {\n        return (this.#linkTarget = linkTarget)\n      }\n    } catch (er) {\n      this.#readlinkFail((er as NodeJS.ErrnoException).code)\n      return undefined\n    }\n  }\n\n  #readdirSuccess(children: Children) {\n    // succeeded, mark readdir called bit\n    this.#type |= READDIR_CALLED\n    // mark all remaining provisional children as ENOENT\n    for (let p = children.provisional; p < children.length; p++) {\n      const c = children[p]\n      if (c) c.#markENOENT()\n    }\n  }\n\n  #markENOENT() {\n    // mark as UNKNOWN and ENOENT\n    if (this.#type & ENOENT) return\n    this.#type = (this.#type | ENOENT) & IFMT_UNKNOWN\n    this.#markChildrenENOENT()\n  }\n\n  #markChildrenENOENT() {\n    // all children are provisional and do not exist\n    const children = this.children()\n    children.provisional = 0\n    for (const p of children) {\n      p.#markENOENT()\n    }\n  }\n\n  #markENOREALPATH() {\n    this.#type |= ENOREALPATH\n    this.#markENOTDIR()\n  }\n\n  // save the information when we know the entry is not a dir\n  #markENOTDIR() {\n    // entry is not a directory, so any children can't exist.\n    // this *should* be impossible, since any children created\n    // after it's been marked ENOTDIR should be marked ENOENT,\n    // so it won't even get to this point.\n    /* c8 ignore start */\n    if (this.#type & ENOTDIR) return\n    /* c8 ignore stop */\n    let t = this.#type\n    // this could happen if we stat a dir, then delete it,\n    // then try to read it or one of its children.\n    if ((t & IFMT) === IFDIR) t &= IFMT_UNKNOWN\n    this.#type = t | ENOTDIR\n    this.#markChildrenENOENT()\n  }\n\n  #readdirFail(code: string = '') {\n    // markENOTDIR and markENOENT also set provisional=0\n    if (code === 'ENOTDIR' || code === 'EPERM') {\n      this.#markENOTDIR()\n    } else if (code === 'ENOENT') {\n      this.#markENOENT()\n    } else {\n      this.children().provisional = 0\n    }\n  }\n\n  #lstatFail(code: string = '') {\n    // Windows just raises ENOENT in this case, disable for win CI\n    /* c8 ignore start */\n    if (code === 'ENOTDIR') {\n      // already know it has a parent by this point\n      const p = this.parent as PathBase\n      p.#markENOTDIR()\n    } else if (code === 'ENOENT') {\n      /* c8 ignore stop */\n      this.#markENOENT()\n    }\n  }\n\n  #readlinkFail(code: string = '') {\n    let ter = this.#type\n    ter |= ENOREADLINK\n    if (code === 'ENOENT') ter |= ENOENT\n    // windows gets a weird error when you try to readlink a file\n    if (code === 'EINVAL' || code === 'UNKNOWN') {\n      // exists, but not a symlink, we don't know WHAT it is, so remove\n      // all IFMT bits.\n      ter &= IFMT_UNKNOWN\n    }\n    this.#type = ter\n    // windows just gets ENOENT in this case.  We do cover the case,\n    // just disabled because it's impossible on Windows CI\n    /* c8 ignore start */\n    if (code === 'ENOTDIR' && this.parent) {\n      this.parent.#markENOTDIR()\n    }\n    /* c8 ignore stop */\n  }\n\n  #readdirAddChild(e: Dirent, c: Children) {\n    return (\n      this.#readdirMaybePromoteChild(e, c) ||\n      this.#readdirAddNewChild(e, c)\n    )\n  }\n\n  #readdirAddNewChild(e: Dirent, c: Children): PathBase {\n    // alloc new entry at head, so it's never provisional\n    const type = entToType(e)\n    const child = this.newChild(e.name, type, { parent: this })\n    const ifmt = child.#type & IFMT\n    if (ifmt !== IFDIR && ifmt !== IFLNK && ifmt !== UNKNOWN) {\n      child.#type |= ENOTDIR\n    }\n    c.unshift(child)\n    c.provisional++\n    return child\n  }\n\n  #readdirMaybePromoteChild(e: Dirent, c: Children): PathBase | undefined {\n    for (let p = c.provisional; p < c.length; p++) {\n      const pchild = c[p]\n      const name =\n        this.nocase ? normalizeNocase(e.name) : normalize(e.name)\n      if (name !== pchild!.#matchName) {\n        continue\n      }\n\n      return this.#readdirPromoteChild(e, pchild!, p, c)\n    }\n  }\n\n  #readdirPromoteChild(\n    e: Dirent,\n    p: PathBase,\n    index: number,\n    c: Children,\n  ): PathBase {\n    const v = p.name\n    // retain any other flags, but set ifmt from dirent\n    p.#type = (p.#type & IFMT_UNKNOWN) | entToType(e)\n    // case sensitivity fixing when we learn the true name.\n    if (v !== e.name) p.name = e.name\n\n    // just advance provisional index (potentially off the list),\n    // otherwise we have to splice/pop it out and re-insert at head\n    if (index !== c.provisional) {\n      if (index === c.length - 1) c.pop()\n      else c.splice(index, 1)\n      c.unshift(p)\n    }\n    c.provisional++\n    return p\n  }\n\n  /**\n   * Call lstat() on this Path, and update all known information that can be\n   * determined.\n   *\n   * Note that unlike `fs.lstat()`, the returned value does not contain some\n   * information, such as `mode`, `dev`, `nlink`, and `ino`.  If that\n   * information is required, you will need to call `fs.lstat` yourself.\n   *\n   * If the Path refers to a nonexistent file, or if the lstat call fails for\n   * any reason, `undefined` is returned.  Otherwise the updated Path object is\n   * returned.\n   *\n   * Results are cached, and thus may be out of date if the filesystem is\n   * mutated.\n   */\n  async lstat(): Promise<PathBase | undefined> {\n    if ((this.#type & ENOENT) === 0) {\n      try {\n        this.#applyStat(await this.#fs.promises.lstat(this.fullpath()))\n        return this\n      } catch (er) {\n        this.#lstatFail((er as NodeJS.ErrnoException).code)\n      }\n    }\n  }\n\n  /**\n   * synchronous {@link PathBase.lstat}\n   */\n  lstatSync(): PathBase | undefined {\n    if ((this.#type & ENOENT) === 0) {\n      try {\n        this.#applyStat(this.#fs.lstatSync(this.fullpath()))\n        return this\n      } catch (er) {\n        this.#lstatFail((er as NodeJS.ErrnoException).code)\n      }\n    }\n  }\n\n  #applyStat(st: Stats) {\n    const {\n      atime,\n      atimeMs,\n      birthtime,\n      birthtimeMs,\n      blksize,\n      blocks,\n      ctime,\n      ctimeMs,\n      dev,\n      gid,\n      ino,\n      mode,\n      mtime,\n      mtimeMs,\n      nlink,\n      rdev,\n      size,\n      uid,\n    } = st\n    this.#atime = atime\n    this.#atimeMs = atimeMs\n    this.#birthtime = birthtime\n    this.#birthtimeMs = birthtimeMs\n    this.#blksize = blksize\n    this.#blocks = blocks\n    this.#ctime = ctime\n    this.#ctimeMs = ctimeMs\n    this.#dev = dev\n    this.#gid = gid\n    this.#ino = ino\n    this.#mode = mode\n    this.#mtime = mtime\n    this.#mtimeMs = mtimeMs\n    this.#nlink = nlink\n    this.#rdev = rdev\n    this.#size = size\n    this.#uid = uid\n    const ifmt = entToType(st)\n    // retain any other flags, but set the ifmt\n    this.#type = (this.#type & IFMT_UNKNOWN) | ifmt | LSTAT_CALLED\n    if (ifmt !== UNKNOWN && ifmt !== IFDIR && ifmt !== IFLNK) {\n      this.#type |= ENOTDIR\n    }\n  }\n\n  #onReaddirCB: ((\n    er: NodeJS.ErrnoException | null,\n    entries: Path[],\n  ) => any)[] = []\n  #readdirCBInFlight: boolean = false\n  #callOnReaddirCB(children: Path[]) {\n    this.#readdirCBInFlight = false\n    const cbs = this.#onReaddirCB.slice()\n    this.#onReaddirCB.length = 0\n    cbs.forEach(cb => cb(null, children))\n  }\n\n  /**\n   * Standard node-style callback interface to get list of directory entries.\n   *\n   * If the Path cannot or does not contain any children, then an empty array\n   * is returned.\n   *\n   * Results are cached, and thus may be out of date if the filesystem is\n   * mutated.\n   *\n   * @param cb The callback called with (er, entries).  Note that the `er`\n   * param is somewhat extraneous, as all readdir() errors are handled and\n   * simply result in an empty set of entries being returned.\n   * @param allowZalgo Boolean indicating that immediately known results should\n   * *not* be deferred with `queueMicrotask`. Defaults to `false`. Release\n   * zalgo at your peril, the dark pony lord is devious and unforgiving.\n   */\n  readdirCB(\n    cb: (er: NodeJS.ErrnoException | null, entries: PathBase[]) => any,\n    allowZalgo: boolean = false,\n  ): void {\n    if (!this.canReaddir()) {\n      if (allowZalgo) cb(null, [])\n      else queueMicrotask(() => cb(null, []))\n      return\n    }\n\n    const children = this.children()\n    if (this.calledReaddir()) {\n      const c = children.slice(0, children.provisional)\n      if (allowZalgo) cb(null, c)\n      else queueMicrotask(() => cb(null, c))\n      return\n    }\n\n    // don't have to worry about zalgo at this point.\n    this.#onReaddirCB.push(cb)\n    if (this.#readdirCBInFlight) {\n      return\n    }\n    this.#readdirCBInFlight = true\n\n    // else read the directory, fill up children\n    // de-provisionalize any provisional children.\n    const fullpath = this.fullpath()\n    this.#fs.readdir(fullpath, { withFileTypes: true }, (er, entries) => {\n      if (er) {\n        this.#readdirFail((er as NodeJS.ErrnoException).code)\n        children.provisional = 0\n      } else {\n        // if we didn't get an error, we always get entries.\n        //@ts-ignore\n        for (const e of entries) {\n          this.#readdirAddChild(e, children)\n        }\n        this.#readdirSuccess(children)\n      }\n      this.#callOnReaddirCB(children.slice(0, children.provisional))\n      return\n    })\n  }\n\n  #asyncReaddirInFlight?: Promise<void>\n\n  /**\n   * Return an array of known child entries.\n   *\n   * If the Path cannot or does not contain any children, then an empty array\n   * is returned.\n   *\n   * Results are cached, and thus may be out of date if the filesystem is\n   * mutated.\n   */\n  async readdir(): Promise<PathBase[]> {\n    if (!this.canReaddir()) {\n      return []\n    }\n\n    const children = this.children()\n    if (this.calledReaddir()) {\n      return children.slice(0, children.provisional)\n    }\n\n    // else read the directory, fill up children\n    // de-provisionalize any provisional children.\n    const fullpath = this.fullpath()\n    if (this.#asyncReaddirInFlight) {\n      await this.#asyncReaddirInFlight\n    } else {\n      /* c8 ignore start */\n      let resolve: () => void = () => {}\n      /* c8 ignore stop */\n      this.#asyncReaddirInFlight = new Promise<void>(\n        res => (resolve = res),\n      )\n      try {\n        for (const e of await this.#fs.promises.readdir(fullpath, {\n          withFileTypes: true,\n        })) {\n          this.#readdirAddChild(e, children)\n        }\n        this.#readdirSuccess(children)\n      } catch (er) {\n        this.#readdirFail((er as NodeJS.ErrnoException).code)\n        children.provisional = 0\n      }\n      this.#asyncReaddirInFlight = undefined\n      resolve()\n    }\n    return children.slice(0, children.provisional)\n  }\n\n  /**\n   * synchronous {@link PathBase.readdir}\n   */\n  readdirSync(): PathBase[] {\n    if (!this.canReaddir()) {\n      return []\n    }\n\n    const children = this.children()\n    if (this.calledReaddir()) {\n      return children.slice(0, children.provisional)\n    }\n\n    // else read the directory, fill up children\n    // de-provisionalize any provisional children.\n    const fullpath = this.fullpath()\n    try {\n      for (const e of this.#fs.readdirSync(fullpath, {\n        withFileTypes: true,\n      })) {\n        this.#readdirAddChild(e, children)\n      }\n      this.#readdirSuccess(children)\n    } catch (er) {\n      this.#readdirFail((er as NodeJS.ErrnoException).code)\n      children.provisional = 0\n    }\n    return children.slice(0, children.provisional)\n  }\n\n  canReaddir() {\n    if (this.#type & ENOCHILD) return false\n    const ifmt = IFMT & this.#type\n    // we always set ENOTDIR when setting IFMT, so should be impossible\n    /* c8 ignore start */\n    if (!(ifmt === UNKNOWN || ifmt === IFDIR || ifmt === IFLNK)) {\n      return false\n    }\n    /* c8 ignore stop */\n    return true\n  }\n\n  shouldWalk(\n    dirs: Set<PathBase | undefined>,\n    walkFilter?: (e: PathBase) => boolean,\n  ): boolean {\n    return (\n      (this.#type & IFDIR) === IFDIR &&\n      !(this.#type & ENOCHILD) &&\n      !dirs.has(this) &&\n      (!walkFilter || walkFilter(this))\n    )\n  }\n\n  /**\n   * Return the Path object corresponding to path as resolved\n   * by realpath(3).\n   *\n   * If the realpath call fails for any reason, `undefined` is returned.\n   *\n   * Result is cached, and thus may be outdated if the filesystem is mutated.\n   * On success, returns a Path object.\n   */\n  async realpath(): Promise<PathBase | undefined> {\n    if (this.#realpath) return this.#realpath\n    if ((ENOREALPATH | ENOREADLINK | ENOENT) & this.#type) return undefined\n    try {\n      const rp = await this.#fs.promises.realpath(this.fullpath())\n      return (this.#realpath = this.resolve(rp))\n    } catch (_) {\n      this.#markENOREALPATH()\n    }\n  }\n\n  /**\n   * Synchronous {@link realpath}\n   */\n  realpathSync(): PathBase | undefined {\n    if (this.#realpath) return this.#realpath\n    if ((ENOREALPATH | ENOREADLINK | ENOENT) & this.#type) return undefined\n    try {\n      const rp = this.#fs.realpathSync(this.fullpath())\n      return (this.#realpath = this.resolve(rp))\n    } catch (_) {\n      this.#markENOREALPATH()\n    }\n  }\n\n  /**\n   * Internal method to mark this Path object as the scurry cwd,\n   * called by {@link PathScurry#chdir}\n   *\n   * @internal\n   */\n  [setAsCwd](oldCwd: PathBase): void {\n    if (oldCwd === this) return\n    oldCwd.isCWD = false\n    this.isCWD = true\n\n    const changed = new Set<PathBase>([])\n    let rp = []\n    let p: PathBase = this\n    while (p && p.parent) {\n      changed.add(p)\n      p.#relative = rp.join(this.sep)\n      p.#relativePosix = rp.join('/')\n      p = p.parent\n      rp.push('..')\n    }\n    // now un-memoize parents of old cwd\n    p = oldCwd\n    while (p && p.parent && !changed.has(p)) {\n      p.#relative = undefined\n      p.#relativePosix = undefined\n      p = p.parent\n    }\n  }\n}\n\n/**\n * Path class used on win32 systems\n *\n * Uses `'\\\\'` as the path separator for returned paths, either `'\\\\'` or `'/'`\n * as the path separator for parsing paths.\n */\nexport class PathWin32 extends PathBase {\n  /**\n   * Separator for generating path strings.\n   */\n  sep: '\\\\' = '\\\\'\n  /**\n   * Separator for parsing path strings.\n   */\n  splitSep: RegExp = eitherSep\n\n  /**\n   * Do not create new Path objects directly.  They should always be accessed\n   * via the PathScurry class or other methods on the Path class.\n   *\n   * @internal\n   */\n  constructor(\n    name: string,\n    type: number = UNKNOWN,\n    root: PathBase | undefined,\n    roots: { [k: string]: PathBase },\n    nocase: boolean,\n    children: ChildrenCache,\n    opts: PathOpts,\n  ) {\n    super(name, type, root, roots, nocase, children, opts)\n  }\n\n  /**\n   * @internal\n   */\n  newChild(name: string, type: number = UNKNOWN, opts: PathOpts = {}) {\n    return new PathWin32(\n      name,\n      type,\n      this.root,\n      this.roots,\n      this.nocase,\n      this.childrenCache(),\n      opts,\n    )\n  }\n\n  /**\n   * @internal\n   */\n  getRootString(path: string): string {\n    return win32.parse(path).root\n  }\n\n  /**\n   * @internal\n   */\n  getRoot(rootPath: string): PathBase {\n    rootPath = uncToDrive(rootPath.toUpperCase())\n    if (rootPath === this.root.name) {\n      return this.root\n    }\n    // ok, not that one, check if it matches another we know about\n    for (const [compare, root] of Object.entries(this.roots)) {\n      if (this.sameRoot(rootPath, compare)) {\n        return (this.roots[rootPath] = root)\n      }\n    }\n    // otherwise, have to create a new one.\n    return (this.roots[rootPath] = new PathScurryWin32(\n      rootPath,\n      this,\n    ).root)\n  }\n\n  /**\n   * @internal\n   */\n  sameRoot(rootPath: string, compare: string = this.root.name): boolean {\n    // windows can (rarely) have case-sensitive filesystem, but\n    // UNC and drive letters are always case-insensitive, and canonically\n    // represented uppercase.\n    rootPath = rootPath\n      .toUpperCase()\n      .replace(/\\//g, '\\\\')\n      .replace(uncDriveRegexp, '$1\\\\')\n    return rootPath === compare\n  }\n}\n\n/**\n * Path class used on all posix systems.\n *\n * Uses `'/'` as the path separator.\n */\nexport class PathPosix extends PathBase {\n  /**\n   * separator for parsing path strings\n   */\n  splitSep: '/' = '/'\n  /**\n   * separator for generating path strings\n   */\n  sep: '/' = '/'\n\n  /**\n   * Do not create new Path objects directly.  They should always be accessed\n   * via the PathScurry class or other methods on the Path class.\n   *\n   * @internal\n   */\n  constructor(\n    name: string,\n    type: number = UNKNOWN,\n    root: PathBase | undefined,\n    roots: { [k: string]: PathBase },\n    nocase: boolean,\n    children: ChildrenCache,\n    opts: PathOpts,\n  ) {\n    super(name, type, root, roots, nocase, children, opts)\n  }\n\n  /**\n   * @internal\n   */\n  getRootString(path: string): string {\n    return path.startsWith('/') ? '/' : ''\n  }\n\n  /**\n   * @internal\n   */\n  getRoot(_rootPath: string): PathBase {\n    return this.root\n  }\n\n  /**\n   * @internal\n   */\n  newChild(name: string, type: number = UNKNOWN, opts: PathOpts = {}) {\n    return new PathPosix(\n      name,\n      type,\n      this.root,\n      this.roots,\n      this.nocase,\n      this.childrenCache(),\n      opts,\n    )\n  }\n}\n\n/**\n * Options that may be provided to the PathScurry constructor\n */\nexport interface PathScurryOpts {\n  /**\n   * perform case-insensitive path matching. Default based on platform\n   * subclass.\n   */\n  nocase?: boolean\n  /**\n   * Number of Path entries to keep in the cache of Path child references.\n   *\n   * Setting this higher than 65536 will dramatically increase the data\n   * consumption and construction time overhead of each PathScurry.\n   *\n   * Setting this value to 256 or lower will significantly reduce the data\n   * consumption and construction time overhead, but may also reduce resolve()\n   * and readdir() performance on large filesystems.\n   *\n   * Default `16384`.\n   */\n  childrenCacheSize?: number\n  /**\n   * An object that overrides the built-in functions from the fs and\n   * fs/promises modules.\n   *\n   * See {@link FSOption}\n   */\n  fs?: FSOption\n}\n\n/**\n * The base class for all PathScurry classes, providing the interface for path\n * resolution and filesystem operations.\n *\n * Typically, you should *not* instantiate this class directly, but rather one\n * of the platform-specific classes, or the exported {@link PathScurry} which\n * defaults to the current platform.\n */\nexport abstract class PathScurryBase {\n  /**\n   * The root Path entry for the current working directory of this Scurry\n   */\n  root: PathBase\n  /**\n   * The string path for the root of this Scurry's current working directory\n   */\n  rootPath: string\n  /**\n   * A collection of all roots encountered, referenced by rootPath\n   */\n  roots: { [k: string]: PathBase }\n  /**\n   * The Path entry corresponding to this PathScurry's current working directory.\n   */\n  cwd: PathBase\n  #resolveCache: ResolveCache\n  #resolvePosixCache: ResolveCache\n  #children: ChildrenCache\n  /**\n   * Perform path comparisons case-insensitively.\n   *\n   * Defaults true on Darwin and Windows systems, false elsewhere.\n   */\n  nocase: boolean\n\n  /**\n   * The path separator used for parsing paths\n   *\n   * `'/'` on Posix systems, either `'/'` or `'\\\\'` on Windows\n   */\n  abstract sep: string | RegExp\n\n  #fs: FSValue\n\n  /**\n   * This class should not be instantiated directly.\n   *\n   * Use PathScurryWin32, PathScurryDarwin, PathScurryPosix, or PathScurry\n   *\n   * @internal\n   */\n  constructor(\n    cwd: URL | string = process.cwd(),\n    pathImpl: typeof win32 | typeof posix,\n    sep: string | RegExp,\n    {\n      nocase,\n      childrenCacheSize = 16 * 1024,\n      fs = defaultFS,\n    }: PathScurryOpts = {},\n  ) {\n    this.#fs = fsFromOption(fs)\n    if (cwd instanceof URL || cwd.startsWith('file://')) {\n      cwd = fileURLToPath(cwd)\n    }\n    // resolve and split root, and then add to the store.\n    // this is the only time we call path.resolve()\n    const cwdPath = pathImpl.resolve(cwd)\n    this.roots = Object.create(null)\n    this.rootPath = this.parseRootPath(cwdPath)\n    this.#resolveCache = new ResolveCache()\n    this.#resolvePosixCache = new ResolveCache()\n    this.#children = new ChildrenCache(childrenCacheSize)\n\n    const split = cwdPath.substring(this.rootPath.length).split(sep)\n    // resolve('/') leaves '', splits to [''], we don't want that.\n    if (split.length === 1 && !split[0]) {\n      split.pop()\n    }\n    /* c8 ignore start */\n    if (nocase === undefined) {\n      throw new TypeError(\n        'must provide nocase setting to PathScurryBase ctor',\n      )\n    }\n    /* c8 ignore stop */\n    this.nocase = nocase\n    this.root = this.newRoot(this.#fs)\n    this.roots[this.rootPath] = this.root\n    let prev: PathBase = this.root\n    let len = split.length - 1\n    const joinSep = pathImpl.sep\n    let abs = this.rootPath\n    let sawFirst = false\n    for (const part of split) {\n      const l = len--\n      prev = prev.child(part, {\n        relative: new Array(l).fill('..').join(joinSep),\n        relativePosix: new Array(l).fill('..').join('/'),\n        fullpath: (abs += (sawFirst ? '' : joinSep) + part),\n      })\n      sawFirst = true\n    }\n    this.cwd = prev\n  }\n\n  /**\n   * Get the depth of a provided path, string, or the cwd\n   */\n  depth(path: Path | string = this.cwd): number {\n    if (typeof path === 'string') {\n      path = this.cwd.resolve(path)\n    }\n    return path.depth()\n  }\n\n  /**\n   * Parse the root portion of a path string\n   *\n   * @internal\n   */\n  abstract parseRootPath(dir: string): string\n  /**\n   * create a new Path to use as root during construction.\n   *\n   * @internal\n   */\n  abstract newRoot(fs: FSValue): PathBase\n  /**\n   * Determine whether a given path string is absolute\n   */\n  abstract isAbsolute(p: string): boolean\n\n  /**\n   * Return the cache of child entries.  Exposed so subclasses can create\n   * child Path objects in a platform-specific way.\n   *\n   * @internal\n   */\n  childrenCache() {\n    return this.#children\n  }\n\n  /**\n   * Resolve one or more path strings to a resolved string\n   *\n   * Same interface as require('path').resolve.\n   *\n   * Much faster than path.resolve() when called multiple times for the same\n   * path, because the resolved Path objects are cached.  Much slower\n   * otherwise.\n   */\n  resolve(...paths: string[]): string {\n    // first figure out the minimum number of paths we have to test\n    // we always start at cwd, but any absolutes will bump the start\n    let r = ''\n    for (let i = paths.length - 1; i >= 0; i--) {\n      const p = paths[i]\n      if (!p || p === '.') continue\n      r = r ? `${p}/${r}` : p\n      if (this.isAbsolute(p)) {\n        break\n      }\n    }\n    const cached = this.#resolveCache.get(r)\n    if (cached !== undefined) {\n      return cached\n    }\n    const result = this.cwd.resolve(r).fullpath()\n    this.#resolveCache.set(r, result)\n    return result\n  }\n\n  /**\n   * Resolve one or more path strings to a resolved string, returning\n   * the posix path.  Identical to .resolve() on posix systems, but on\n   * windows will return a forward-slash separated UNC path.\n   *\n   * Same interface as require('path').resolve.\n   *\n   * Much faster than path.resolve() when called multiple times for the same\n   * path, because the resolved Path objects are cached.  Much slower\n   * otherwise.\n   */\n  resolvePosix(...paths: string[]): string {\n    // first figure out the minimum number of paths we have to test\n    // we always start at cwd, but any absolutes will bump the start\n    let r = ''\n    for (let i = paths.length - 1; i >= 0; i--) {\n      const p = paths[i]\n      if (!p || p === '.') continue\n      r = r ? `${p}/${r}` : p\n      if (this.isAbsolute(p)) {\n        break\n      }\n    }\n    const cached = this.#resolvePosixCache.get(r)\n    if (cached !== undefined) {\n      return cached\n    }\n    const result = this.cwd.resolve(r).fullpathPosix()\n    this.#resolvePosixCache.set(r, result)\n    return result\n  }\n\n  /**\n   * find the relative path from the cwd to the supplied path string or entry\n   */\n  relative(entry: PathBase | string = this.cwd): string {\n    if (typeof entry === 'string') {\n      entry = this.cwd.resolve(entry)\n    }\n    return entry.relative()\n  }\n\n  /**\n   * find the relative path from the cwd to the supplied path string or\n   * entry, using / as the path delimiter, even on Windows.\n   */\n  relativePosix(entry: PathBase | string = this.cwd): string {\n    if (typeof entry === 'string') {\n      entry = this.cwd.resolve(entry)\n    }\n    return entry.relativePosix()\n  }\n\n  /**\n   * Return the basename for the provided string or Path object\n   */\n  basename(entry: PathBase | string = this.cwd): string {\n    if (typeof entry === 'string') {\n      entry = this.cwd.resolve(entry)\n    }\n    return entry.name\n  }\n\n  /**\n   * Return the dirname for the provided string or Path object\n   */\n  dirname(entry: PathBase | string = this.cwd): string {\n    if (typeof entry === 'string') {\n      entry = this.cwd.resolve(entry)\n    }\n    return (entry.parent || entry).fullpath()\n  }\n\n  /**\n   * Return an array of known child entries.\n   *\n   * First argument may be either a string, or a Path object.\n   *\n   * If the Path cannot or does not contain any children, then an empty array\n   * is returned.\n   *\n   * Results are cached, and thus may be out of date if the filesystem is\n   * mutated.\n   *\n   * Unlike `fs.readdir()`, the `withFileTypes` option defaults to `true`. Set\n   * `{ withFileTypes: false }` to return strings.\n   */\n\n  readdir(): Promise<PathBase[]>\n  readdir(opts: { withFileTypes: true }): Promise<PathBase[]>\n  readdir(opts: { withFileTypes: false }): Promise<string[]>\n  readdir(opts: { withFileTypes: boolean }): Promise<PathBase[] | string[]>\n  readdir(entry: PathBase | string): Promise<PathBase[]>\n  readdir(\n    entry: PathBase | string,\n    opts: { withFileTypes: true },\n  ): Promise<PathBase[]>\n  readdir(\n    entry: PathBase | string,\n    opts: { withFileTypes: false },\n  ): Promise<string[]>\n  readdir(\n    entry: PathBase | string,\n    opts: { withFileTypes: boolean },\n  ): Promise<PathBase[] | string[]>\n  async readdir(\n    entry: PathBase | string | { withFileTypes: boolean } = this.cwd,\n    opts: { withFileTypes: boolean } = {\n      withFileTypes: true,\n    },\n  ): Promise<PathBase[] | string[]> {\n    if (typeof entry === 'string') {\n      entry = this.cwd.resolve(entry)\n    } else if (!(entry instanceof PathBase)) {\n      opts = entry\n      entry = this.cwd\n    }\n    const { withFileTypes } = opts\n    if (!entry.canReaddir()) {\n      return []\n    } else {\n      const p = await entry.readdir()\n      return withFileTypes ? p : p.map(e => e.name)\n    }\n  }\n\n  /**\n   * synchronous {@link PathScurryBase.readdir}\n   */\n  readdirSync(): PathBase[]\n  readdirSync(opts: { withFileTypes: true }): PathBase[]\n  readdirSync(opts: { withFileTypes: false }): string[]\n  readdirSync(opts: { withFileTypes: boolean }): PathBase[] | string[]\n  readdirSync(entry: PathBase | string): PathBase[]\n  readdirSync(\n    entry: PathBase | string,\n    opts: { withFileTypes: true },\n  ): PathBase[]\n  readdirSync(\n    entry: PathBase | string,\n    opts: { withFileTypes: false },\n  ): string[]\n  readdirSync(\n    entry: PathBase | string,\n    opts: { withFileTypes: boolean },\n  ): PathBase[] | string[]\n  readdirSync(\n    entry: PathBase | string | { withFileTypes: boolean } = this.cwd,\n    opts: { withFileTypes: boolean } = {\n      withFileTypes: true,\n    },\n  ): PathBase[] | string[] {\n    if (typeof entry === 'string') {\n      entry = this.cwd.resolve(entry)\n    } else if (!(entry instanceof PathBase)) {\n      opts = entry\n      entry = this.cwd\n    }\n    const { withFileTypes = true } = opts\n    if (!entry.canReaddir()) {\n      return []\n    } else if (withFileTypes) {\n      return entry.readdirSync()\n    } else {\n      return entry.readdirSync().map(e => e.name)\n    }\n  }\n\n  /**\n   * Call lstat() on the string or Path object, and update all known\n   * information that can be determined.\n   *\n   * Note that unlike `fs.lstat()`, the returned value does not contain some\n   * information, such as `mode`, `dev`, `nlink`, and `ino`.  If that\n   * information is required, you will need to call `fs.lstat` yourself.\n   *\n   * If the Path refers to a nonexistent file, or if the lstat call fails for\n   * any reason, `undefined` is returned.  Otherwise the updated Path object is\n   * returned.\n   *\n   * Results are cached, and thus may be out of date if the filesystem is\n   * mutated.\n   */\n  async lstat(\n    entry: string | PathBase = this.cwd,\n  ): Promise<PathBase | undefined> {\n    if (typeof entry === 'string') {\n      entry = this.cwd.resolve(entry)\n    }\n    return entry.lstat()\n  }\n\n  /**\n   * synchronous {@link PathScurryBase.lstat}\n   */\n  lstatSync(entry: string | PathBase = this.cwd): PathBase | undefined {\n    if (typeof entry === 'string') {\n      entry = this.cwd.resolve(entry)\n    }\n    return entry.lstatSync()\n  }\n\n  /**\n   * Return the Path object or string path corresponding to the target of a\n   * symbolic link.\n   *\n   * If the path is not a symbolic link, or if the readlink call fails for any\n   * reason, `undefined` is returned.\n   *\n   * Result is cached, and thus may be outdated if the filesystem is mutated.\n   *\n   * `{withFileTypes}` option defaults to `false`.\n   *\n   * On success, returns a Path object if `withFileTypes` option is true,\n   * otherwise a string.\n   */\n  readlink(): Promise<string | undefined>\n  readlink(opt: { withFileTypes: false }): Promise<string | undefined>\n  readlink(opt: { withFileTypes: true }): Promise<PathBase | undefined>\n  readlink(opt: {\n    withFileTypes: boolean\n  }): Promise<PathBase | string | undefined>\n  readlink(\n    entry: string | PathBase,\n    opt?: { withFileTypes: false },\n  ): Promise<string | undefined>\n  readlink(\n    entry: string | PathBase,\n    opt: { withFileTypes: true },\n  ): Promise<PathBase | undefined>\n  readlink(\n    entry: string | PathBase,\n    opt: { withFileTypes: boolean },\n  ): Promise<string | PathBase | undefined>\n  async readlink(\n    entry: string | PathBase | { withFileTypes: boolean } = this.cwd,\n    { withFileTypes }: { withFileTypes: boolean } = {\n      withFileTypes: false,\n    },\n  ): Promise<string | PathBase | undefined> {\n    if (typeof entry === 'string') {\n      entry = this.cwd.resolve(entry)\n    } else if (!(entry instanceof PathBase)) {\n      withFileTypes = entry.withFileTypes\n      entry = this.cwd\n    }\n    const e = await entry.readlink()\n    return withFileTypes ? e : e?.fullpath()\n  }\n\n  /**\n   * synchronous {@link PathScurryBase.readlink}\n   */\n  readlinkSync(): string | undefined\n  readlinkSync(opt: { withFileTypes: false }): string | undefined\n  readlinkSync(opt: { withFileTypes: true }): PathBase | undefined\n  readlinkSync(opt: {\n    withFileTypes: boolean\n  }): PathBase | string | undefined\n  readlinkSync(\n    entry: string | PathBase,\n    opt?: { withFileTypes: false },\n  ): string | undefined\n  readlinkSync(\n    entry: string | PathBase,\n    opt: { withFileTypes: true },\n  ): PathBase | undefined\n  readlinkSync(\n    entry: string | PathBase,\n    opt: { withFileTypes: boolean },\n  ): string | PathBase | undefined\n  readlinkSync(\n    entry: string | PathBase | { withFileTypes: boolean } = this.cwd,\n    { withFileTypes }: { withFileTypes: boolean } = {\n      withFileTypes: false,\n    },\n  ): string | PathBase | undefined {\n    if (typeof entry === 'string') {\n      entry = this.cwd.resolve(entry)\n    } else if (!(entry instanceof PathBase)) {\n      withFileTypes = entry.withFileTypes\n      entry = this.cwd\n    }\n    const e = entry.readlinkSync()\n    return withFileTypes ? e : e?.fullpath()\n  }\n\n  /**\n   * Return the Path object or string path corresponding to path as resolved\n   * by realpath(3).\n   *\n   * If the realpath call fails for any reason, `undefined` is returned.\n   *\n   * Result is cached, and thus may be outdated if the filesystem is mutated.\n   *\n   * `{withFileTypes}` option defaults to `false`.\n   *\n   * On success, returns a Path object if `withFileTypes` option is true,\n   * otherwise a string.\n   */\n  realpath(): Promise<string | undefined>\n  realpath(opt: { withFileTypes: false }): Promise<string | undefined>\n  realpath(opt: { withFileTypes: true }): Promise<PathBase | undefined>\n  realpath(opt: {\n    withFileTypes: boolean\n  }): Promise<PathBase | string | undefined>\n  realpath(\n    entry: string | PathBase,\n    opt?: { withFileTypes: false },\n  ): Promise<string | undefined>\n  realpath(\n    entry: string | PathBase,\n    opt: { withFileTypes: true },\n  ): Promise<PathBase | undefined>\n  realpath(\n    entry: string | PathBase,\n    opt: { withFileTypes: boolean },\n  ): Promise<string | PathBase | undefined>\n  async realpath(\n    entry: string | PathBase | { withFileTypes: boolean } = this.cwd,\n    { withFileTypes }: { withFileTypes: boolean } = {\n      withFileTypes: false,\n    },\n  ): Promise<string | PathBase | undefined> {\n    if (typeof entry === 'string') {\n      entry = this.cwd.resolve(entry)\n    } else if (!(entry instanceof PathBase)) {\n      withFileTypes = entry.withFileTypes\n      entry = this.cwd\n    }\n    const e = await entry.realpath()\n    return withFileTypes ? e : e?.fullpath()\n  }\n\n  realpathSync(): string | undefined\n  realpathSync(opt: { withFileTypes: false }): string | undefined\n  realpathSync(opt: { withFileTypes: true }): PathBase | undefined\n  realpathSync(opt: {\n    withFileTypes: boolean\n  }): PathBase | string | undefined\n  realpathSync(\n    entry: string | PathBase,\n    opt?: { withFileTypes: false },\n  ): string | undefined\n  realpathSync(\n    entry: string | PathBase,\n    opt: { withFileTypes: true },\n  ): PathBase | undefined\n  realpathSync(\n    entry: string | PathBase,\n    opt: { withFileTypes: boolean },\n  ): string | PathBase | undefined\n  realpathSync(\n    entry: string | PathBase | { withFileTypes: boolean } = this.cwd,\n    { withFileTypes }: { withFileTypes: boolean } = {\n      withFileTypes: false,\n    },\n  ): string | PathBase | undefined {\n    if (typeof entry === 'string') {\n      entry = this.cwd.resolve(entry)\n    } else if (!(entry instanceof PathBase)) {\n      withFileTypes = entry.withFileTypes\n      entry = this.cwd\n    }\n    const e = entry.realpathSync()\n    return withFileTypes ? e : e?.fullpath()\n  }\n\n  /**\n   * Asynchronously walk the directory tree, returning an array of\n   * all path strings or Path objects found.\n   *\n   * Note that this will be extremely memory-hungry on large filesystems.\n   * In such cases, it may be better to use the stream or async iterator\n   * walk implementation.\n   */\n  walk(): Promise<PathBase[]>\n  walk(\n    opts: WalkOptionsWithFileTypesTrue | WalkOptionsWithFileTypesUnset,\n  ): Promise<PathBase[]>\n  walk(opts: WalkOptionsWithFileTypesFalse): Promise<string[]>\n  walk(opts: WalkOptions): Promise<string[] | PathBase[]>\n  walk(entry: string | PathBase): Promise<PathBase[]>\n  walk(\n    entry: string | PathBase,\n    opts: WalkOptionsWithFileTypesTrue | WalkOptionsWithFileTypesUnset,\n  ): Promise<PathBase[]>\n  walk(\n    entry: string | PathBase,\n    opts: WalkOptionsWithFileTypesFalse,\n  ): Promise<string[]>\n  walk(\n    entry: string | PathBase,\n    opts: WalkOptions,\n  ): Promise<PathBase[] | string[]>\n  async walk(\n    entry: string | PathBase | WalkOptions = this.cwd,\n    opts: WalkOptions = {},\n  ): Promise<PathBase[] | string[]> {\n    if (typeof entry === 'string') {\n      entry = this.cwd.resolve(entry)\n    } else if (!(entry instanceof PathBase)) {\n      opts = entry\n      entry = this.cwd\n    }\n    const {\n      withFileTypes = true,\n      follow = false,\n      filter,\n      walkFilter,\n    } = opts\n    const results: (string | PathBase)[] = []\n    if (!filter || filter(entry)) {\n      results.push(withFileTypes ? entry : entry.fullpath())\n    }\n    const dirs = new Set<PathBase>()\n    const walk = (\n      dir: PathBase,\n      cb: (er?: NodeJS.ErrnoException) => void,\n    ) => {\n      dirs.add(dir)\n      dir.readdirCB((er, entries) => {\n        /* c8 ignore start */\n        if (er) {\n          return cb(er)\n        }\n        /* c8 ignore stop */\n        let len = entries.length\n        if (!len) return cb()\n        const next = () => {\n          if (--len === 0) {\n            cb()\n          }\n        }\n        for (const e of entries) {\n          if (!filter || filter(e)) {\n            results.push(withFileTypes ? e : e.fullpath())\n          }\n          if (follow && e.isSymbolicLink()) {\n            e.realpath()\n              .then(r => (r?.isUnknown() ? r.lstat() : r))\n              .then(r =>\n                r?.shouldWalk(dirs, walkFilter) ? walk(r, next) : next(),\n              )\n          } else {\n            if (e.shouldWalk(dirs, walkFilter)) {\n              walk(e, next)\n            } else {\n              next()\n            }\n          }\n        }\n      }, true) // zalgooooooo\n    }\n\n    const start = entry\n    return new Promise<PathBase[] | string[]>((res, rej) => {\n      walk(start, er => {\n        /* c8 ignore start */\n        if (er) return rej(er)\n        /* c8 ignore stop */\n        res(results as PathBase[] | string[])\n      })\n    })\n  }\n\n  /**\n   * Synchronously walk the directory tree, returning an array of\n   * all path strings or Path objects found.\n   *\n   * Note that this will be extremely memory-hungry on large filesystems.\n   * In such cases, it may be better to use the stream or async iterator\n   * walk implementation.\n   */\n  walkSync(): PathBase[]\n  walkSync(\n    opts: WalkOptionsWithFileTypesTrue | WalkOptionsWithFileTypesUnset,\n  ): PathBase[]\n  walkSync(opts: WalkOptionsWithFileTypesFalse): string[]\n  walkSync(opts: WalkOptions): string[] | PathBase[]\n  walkSync(entry: string | PathBase): PathBase[]\n  walkSync(\n    entry: string | PathBase,\n    opts: WalkOptionsWithFileTypesUnset | WalkOptionsWithFileTypesTrue,\n  ): PathBase[]\n  walkSync(\n    entry: string | PathBase,\n    opts: WalkOptionsWithFileTypesFalse,\n  ): string[]\n  walkSync(\n    entry: string | PathBase,\n    opts: WalkOptions,\n  ): PathBase[] | string[]\n  walkSync(\n    entry: string | PathBase | WalkOptions = this.cwd,\n    opts: WalkOptions = {},\n  ): PathBase[] | string[] {\n    if (typeof entry === 'string') {\n      entry = this.cwd.resolve(entry)\n    } else if (!(entry instanceof PathBase)) {\n      opts = entry\n      entry = this.cwd\n    }\n    const {\n      withFileTypes = true,\n      follow = false,\n      filter,\n      walkFilter,\n    } = opts\n    const results: (string | PathBase)[] = []\n    if (!filter || filter(entry)) {\n      results.push(withFileTypes ? entry : entry.fullpath())\n    }\n    const dirs = new Set<PathBase>([entry])\n    for (const dir of dirs) {\n      const entries = dir.readdirSync()\n      for (const e of entries) {\n        if (!filter || filter(e)) {\n          results.push(withFileTypes ? e : e.fullpath())\n        }\n        let r: PathBase | undefined = e\n        if (e.isSymbolicLink()) {\n          if (!(follow && (r = e.realpathSync()))) continue\n          if (r.isUnknown()) r.lstatSync()\n        }\n        if (r.shouldWalk(dirs, walkFilter)) {\n          dirs.add(r)\n        }\n      }\n    }\n    return results as string[] | PathBase[]\n  }\n\n  /**\n   * Support for `for await`\n   *\n   * Alias for {@link PathScurryBase.iterate}\n   *\n   * Note: As of Node 19, this is very slow, compared to other methods of\n   * walking.  Consider using {@link PathScurryBase.stream} if memory overhead\n   * and backpressure are concerns, or {@link PathScurryBase.walk} if not.\n   */\n  [Symbol.asyncIterator]() {\n    return this.iterate()\n  }\n\n  /**\n   * Async generator form of {@link PathScurryBase.walk}\n   *\n   * Note: As of Node 19, this is very slow, compared to other methods of\n   * walking, especially if most/all of the directory tree has been previously\n   * walked.  Consider using {@link PathScurryBase.stream} if memory overhead\n   * and backpressure are concerns, or {@link PathScurryBase.walk} if not.\n   */\n  iterate(): AsyncGenerator<PathBase, void, void>\n  iterate(\n    opts: WalkOptionsWithFileTypesTrue | WalkOptionsWithFileTypesUnset,\n  ): AsyncGenerator<PathBase, void, void>\n  iterate(\n    opts: WalkOptionsWithFileTypesFalse,\n  ): AsyncGenerator<string, void, void>\n  iterate(opts: WalkOptions): AsyncGenerator<string | PathBase, void, void>\n  iterate(entry: string | PathBase): AsyncGenerator<PathBase, void, void>\n  iterate(\n    entry: string | PathBase,\n    opts: WalkOptionsWithFileTypesTrue | WalkOptionsWithFileTypesUnset,\n  ): AsyncGenerator<PathBase, void, void>\n  iterate(\n    entry: string | PathBase,\n    opts: WalkOptionsWithFileTypesFalse,\n  ): AsyncGenerator<string, void, void>\n  iterate(\n    entry: string | PathBase,\n    opts: WalkOptions,\n  ): AsyncGenerator<PathBase | string, void, void>\n  iterate(\n    entry: string | PathBase | WalkOptions = this.cwd,\n    options: WalkOptions = {},\n  ): AsyncGenerator<PathBase | string, void, void> {\n    // iterating async over the stream is significantly more performant,\n    // especially in the warm-cache scenario, because it buffers up directory\n    // entries in the background instead of waiting for a yield for each one.\n    if (typeof entry === 'string') {\n      entry = this.cwd.resolve(entry)\n    } else if (!(entry instanceof PathBase)) {\n      options = entry\n      entry = this.cwd\n    }\n    return this.stream(entry, options)[Symbol.asyncIterator]()\n  }\n\n  /**\n   * Iterating over a PathScurry performs a synchronous walk.\n   *\n   * Alias for {@link PathScurryBase.iterateSync}\n   */\n  [Symbol.iterator]() {\n    return this.iterateSync()\n  }\n\n  iterateSync(): Generator<PathBase, void, void>\n  iterateSync(\n    opts: WalkOptionsWithFileTypesTrue | WalkOptionsWithFileTypesUnset,\n  ): Generator<PathBase, void, void>\n  iterateSync(\n    opts: WalkOptionsWithFileTypesFalse,\n  ): Generator<string, void, void>\n  iterateSync(opts: WalkOptions): Generator<string | PathBase, void, void>\n  iterateSync(entry: string | PathBase): Generator<PathBase, void, void>\n  iterateSync(\n    entry: string | PathBase,\n    opts: WalkOptionsWithFileTypesTrue | WalkOptionsWithFileTypesUnset,\n  ): Generator<PathBase, void, void>\n  iterateSync(\n    entry: string | PathBase,\n    opts: WalkOptionsWithFileTypesFalse,\n  ): Generator<string, void, void>\n  iterateSync(\n    entry: string | PathBase,\n    opts: WalkOptions,\n  ): Generator<PathBase | string, void, void>\n  *iterateSync(\n    entry: string | PathBase | WalkOptions = this.cwd,\n    opts: WalkOptions = {},\n  ): Generator<PathBase | string, void, void> {\n    if (typeof entry === 'string') {\n      entry = this.cwd.resolve(entry)\n    } else if (!(entry instanceof PathBase)) {\n      opts = entry\n      entry = this.cwd\n    }\n    const {\n      withFileTypes = true,\n      follow = false,\n      filter,\n      walkFilter,\n    } = opts\n    if (!filter || filter(entry)) {\n      yield withFileTypes ? entry : entry.fullpath()\n    }\n    const dirs = new Set<PathBase>([entry])\n    for (const dir of dirs) {\n      const entries = dir.readdirSync()\n      for (const e of entries) {\n        if (!filter || filter(e)) {\n          yield withFileTypes ? e : e.fullpath()\n        }\n        let r: PathBase | undefined = e\n        if (e.isSymbolicLink()) {\n          if (!(follow && (r = e.realpathSync()))) continue\n          if (r.isUnknown()) r.lstatSync()\n        }\n        if (r.shouldWalk(dirs, walkFilter)) {\n          dirs.add(r)\n        }\n      }\n    }\n  }\n\n  /**\n   * Stream form of {@link PathScurryBase.walk}\n   *\n   * Returns a Minipass stream that emits {@link PathBase} objects by default,\n   * or strings if `{ withFileTypes: false }` is set in the options.\n   */\n  stream(): Minipass<PathBase>\n  stream(\n    opts: WalkOptionsWithFileTypesTrue | WalkOptionsWithFileTypesUnset,\n  ): Minipass<PathBase>\n  stream(opts: WalkOptionsWithFileTypesFalse): Minipass<string>\n  stream(opts: WalkOptions): Minipass<string | PathBase>\n  stream(entry: string | PathBase): Minipass<PathBase>\n  stream(\n    entry: string | PathBase,\n    opts: WalkOptionsWithFileTypesUnset | WalkOptionsWithFileTypesTrue,\n  ): Minipass<PathBase>\n  stream(\n    entry: string | PathBase,\n    opts: WalkOptionsWithFileTypesFalse,\n  ): Minipass<string>\n  stream(\n    entry: string | PathBase,\n    opts: WalkOptions,\n  ): Minipass<string> | Minipass<PathBase>\n  stream(\n    entry: string | PathBase | WalkOptions = this.cwd,\n    opts: WalkOptions = {},\n  ): Minipass<string> | Minipass<PathBase> {\n    if (typeof entry === 'string') {\n      entry = this.cwd.resolve(entry)\n    } else if (!(entry instanceof PathBase)) {\n      opts = entry\n      entry = this.cwd\n    }\n    const {\n      withFileTypes = true,\n      follow = false,\n      filter,\n      walkFilter,\n    } = opts\n    const results = new Minipass<string | PathBase>({ objectMode: true })\n    if (!filter || filter(entry)) {\n      results.write(withFileTypes ? entry : entry.fullpath())\n    }\n    const dirs = new Set<PathBase>()\n    const queue: PathBase[] = [entry]\n    let processing = 0\n    const process = () => {\n      let paused = false\n      while (!paused) {\n        const dir = queue.shift()\n        if (!dir) {\n          if (processing === 0) results.end()\n          return\n        }\n\n        processing++\n        dirs.add(dir)\n\n        const onReaddir = (\n          er: null | NodeJS.ErrnoException,\n          entries: PathBase[],\n          didRealpaths: boolean = false,\n        ) => {\n          /* c8 ignore start */\n          if (er) return results.emit('error', er)\n          /* c8 ignore stop */\n          if (follow && !didRealpaths) {\n            const promises: Promise<PathBase | undefined>[] = []\n            for (const e of entries) {\n              if (e.isSymbolicLink()) {\n                promises.push(\n                  e\n                    .realpath()\n                    .then((r: PathBase | undefined) =>\n                      r?.isUnknown() ? r.lstat() : r,\n                    ),\n                )\n              }\n            }\n            if (promises.length) {\n              Promise.all(promises).then(() =>\n                onReaddir(null, entries, true),\n              )\n              return\n            }\n          }\n\n          for (const e of entries) {\n            if (e && (!filter || filter(e))) {\n              if (!results.write(withFileTypes ? e : e.fullpath())) {\n                paused = true\n              }\n            }\n          }\n\n          processing--\n          for (const e of entries) {\n            const r = e.realpathCached() || e\n            if (r.shouldWalk(dirs, walkFilter)) {\n              queue.push(r)\n            }\n          }\n          if (paused && !results.flowing) {\n            results.once('drain', process)\n          } else if (!sync) {\n            process()\n          }\n        }\n\n        // zalgo containment\n        let sync = true\n        dir.readdirCB(onReaddir, true)\n        sync = false\n      }\n    }\n    process()\n    return results as Minipass<string> | Minipass<PathBase>\n  }\n\n  /**\n   * Synchronous form of {@link PathScurryBase.stream}\n   *\n   * Returns a Minipass stream that emits {@link PathBase} objects by default,\n   * or strings if `{ withFileTypes: false }` is set in the options.\n   *\n   * Will complete the walk in a single tick if the stream is consumed fully.\n   * Otherwise, will pause as needed for stream backpressure.\n   */\n  streamSync(): Minipass<PathBase>\n  streamSync(\n    opts: WalkOptionsWithFileTypesTrue | WalkOptionsWithFileTypesUnset,\n  ): Minipass<PathBase>\n  streamSync(opts: WalkOptionsWithFileTypesFalse): Minipass<string>\n  streamSync(opts: WalkOptions): Minipass<string | PathBase>\n  streamSync(entry: string | PathBase): Minipass<PathBase>\n  streamSync(\n    entry: string | PathBase,\n    opts: WalkOptionsWithFileTypesUnset | WalkOptionsWithFileTypesTrue,\n  ): Minipass<PathBase>\n  streamSync(\n    entry: string | PathBase,\n    opts: WalkOptionsWithFileTypesFalse,\n  ): Minipass<string>\n  streamSync(\n    entry: string | PathBase,\n    opts: WalkOptions,\n  ): Minipass<string> | Minipass<PathBase>\n  streamSync(\n    entry: string | PathBase | WalkOptions = this.cwd,\n    opts: WalkOptions = {},\n  ): Minipass<string> | Minipass<PathBase> {\n    if (typeof entry === 'string') {\n      entry = this.cwd.resolve(entry)\n    } else if (!(entry instanceof PathBase)) {\n      opts = entry\n      entry = this.cwd\n    }\n    const {\n      withFileTypes = true,\n      follow = false,\n      filter,\n      walkFilter,\n    } = opts\n    const results = new Minipass<string | PathBase>({ objectMode: true })\n    const dirs = new Set<PathBase>()\n    if (!filter || filter(entry)) {\n      results.write(withFileTypes ? entry : entry.fullpath())\n    }\n    const queue: PathBase[] = [entry]\n    let processing = 0\n    const process = () => {\n      let paused = false\n      while (!paused) {\n        const dir = queue.shift()\n        if (!dir) {\n          if (processing === 0) results.end()\n          return\n        }\n        processing++\n        dirs.add(dir)\n\n        const entries = dir.readdirSync()\n        for (const e of entries) {\n          if (!filter || filter(e)) {\n            if (!results.write(withFileTypes ? e : e.fullpath())) {\n              paused = true\n            }\n          }\n        }\n        processing--\n        for (const e of entries) {\n          let r: PathBase | undefined = e\n          if (e.isSymbolicLink()) {\n            if (!(follow && (r = e.realpathSync()))) continue\n            if (r.isUnknown()) r.lstatSync()\n          }\n          if (r.shouldWalk(dirs, walkFilter)) {\n            queue.push(r)\n          }\n        }\n      }\n      if (paused && !results.flowing) results.once('drain', process)\n    }\n    process()\n    return results as Minipass<string> | Minipass<PathBase>\n  }\n\n  chdir(path: string | Path = this.cwd) {\n    const oldCwd = this.cwd\n    this.cwd = typeof path === 'string' ? this.cwd.resolve(path) : path\n    this.cwd[setAsCwd](oldCwd)\n  }\n}\n\n/**\n * Options provided to all walk methods.\n */\nexport interface WalkOptions {\n  /**\n   * Return results as {@link PathBase} objects rather than strings.\n   * When set to false, results are fully resolved paths, as returned by\n   * {@link PathBase.fullpath}.\n   * @default true\n   */\n  withFileTypes?: boolean\n\n  /**\n   *  Attempt to read directory entries from symbolic links. Otherwise, only\n   *  actual directories are traversed. Regardless of this setting, a given\n   *  target path will only ever be walked once, meaning that a symbolic link\n   *  to a previously traversed directory will never be followed.\n   *\n   *  Setting this imposes a slight performance penalty, because `readlink`\n   *  must be called on all symbolic links encountered, in order to avoid\n   *  infinite cycles.\n   * @default false\n   */\n  follow?: boolean\n\n  /**\n   * Only return entries where the provided function returns true.\n   *\n   * This will not prevent directories from being traversed, even if they do\n   * not pass the filter, though it will prevent directories themselves from\n   * being included in the result set.  See {@link walkFilter}\n   *\n   * Asynchronous functions are not supported here.\n   *\n   * By default, if no filter is provided, all entries and traversed\n   * directories are included.\n   */\n  filter?: (entry: PathBase) => boolean\n\n  /**\n   * Only traverse directories (and in the case of {@link follow} being set to\n   * true, symbolic links to directories) if the provided function returns\n   * true.\n   *\n   * This will not prevent directories from being included in the result set,\n   * even if they do not pass the supplied filter function.  See {@link filter}\n   * to do that.\n   *\n   * Asynchronous functions are not supported here.\n   */\n  walkFilter?: (entry: PathBase) => boolean\n}\n\nexport type WalkOptionsWithFileTypesUnset = WalkOptions & {\n  withFileTypes?: undefined\n}\nexport type WalkOptionsWithFileTypesTrue = WalkOptions & {\n  withFileTypes: true\n}\nexport type WalkOptionsWithFileTypesFalse = WalkOptions & {\n  withFileTypes: false\n}\n\n/**\n * Windows implementation of {@link PathScurryBase}\n *\n * Defaults to case insensitve, uses `'\\\\'` to generate path strings.  Uses\n * {@link PathWin32} for Path objects.\n */\nexport class PathScurryWin32 extends PathScurryBase {\n  /**\n   * separator for generating path strings\n   */\n  sep: '\\\\' = '\\\\'\n\n  constructor(\n    cwd: URL | string = process.cwd(),\n    opts: PathScurryOpts = {},\n  ) {\n    const { nocase = true } = opts\n    super(cwd, win32, '\\\\', { ...opts, nocase })\n    this.nocase = nocase\n    for (let p: PathBase | undefined = this.cwd; p; p = p.parent) {\n      p.nocase = this.nocase\n    }\n  }\n\n  /**\n   * @internal\n   */\n  parseRootPath(dir: string): string {\n    // if the path starts with a single separator, it's not a UNC, and we'll\n    // just get separator as the root, and driveFromUNC will return \\\n    // In that case, mount \\ on the root from the cwd.\n    return win32.parse(dir).root.toUpperCase()\n  }\n\n  /**\n   * @internal\n   */\n  newRoot(fs: FSValue) {\n    return new PathWin32(\n      this.rootPath,\n      IFDIR,\n      undefined,\n      this.roots,\n      this.nocase,\n      this.childrenCache(),\n      { fs },\n    )\n  }\n\n  /**\n   * Return true if the provided path string is an absolute path\n   */\n  isAbsolute(p: string): boolean {\n    return (\n      p.startsWith('/') || p.startsWith('\\\\') || /^[a-z]:(\\/|\\\\)/i.test(p)\n    )\n  }\n}\n\n/**\n * {@link PathScurryBase} implementation for all posix systems other than Darwin.\n *\n * Defaults to case-sensitive matching, uses `'/'` to generate path strings.\n *\n * Uses {@link PathPosix} for Path objects.\n */\nexport class PathScurryPosix extends PathScurryBase {\n  /**\n   * separator for generating path strings\n   */\n  sep: '/' = '/'\n  constructor(\n    cwd: URL | string = process.cwd(),\n    opts: PathScurryOpts = {},\n  ) {\n    const { nocase = false } = opts\n    super(cwd, posix, '/', { ...opts, nocase })\n    this.nocase = nocase\n  }\n\n  /**\n   * @internal\n   */\n  parseRootPath(_dir: string): string {\n    return '/'\n  }\n\n  /**\n   * @internal\n   */\n  newRoot(fs: FSValue) {\n    return new PathPosix(\n      this.rootPath,\n      IFDIR,\n      undefined,\n      this.roots,\n      this.nocase,\n      this.childrenCache(),\n      { fs },\n    )\n  }\n\n  /**\n   * Return true if the provided path string is an absolute path\n   */\n  isAbsolute(p: string): boolean {\n    return p.startsWith('/')\n  }\n}\n\n/**\n * {@link PathScurryBase} implementation for Darwin (macOS) systems.\n *\n * Defaults to case-insensitive matching, uses `'/'` for generating path\n * strings.\n *\n * Uses {@link PathPosix} for Path objects.\n */\nexport class PathScurryDarwin extends PathScurryPosix {\n  constructor(\n    cwd: URL | string = process.cwd(),\n    opts: PathScurryOpts = {},\n  ) {\n    const { nocase = true } = opts\n    super(cwd, { ...opts, nocase })\n  }\n}\n\n/**\n * Default {@link PathBase} implementation for the current platform.\n *\n * {@link PathWin32} on Windows systems, {@link PathPosix} on all others.\n */\nexport const Path = process.platform === 'win32' ? PathWin32 : PathPosix\nexport type Path = PathBase | InstanceType<typeof Path>\n\n/**\n * Default {@link PathScurryBase} implementation for the current platform.\n *\n * {@link PathScurryWin32} on Windows systems, {@link PathScurryDarwin} on\n * Darwin (macOS) systems, {@link PathScurryPosix} on all others.\n */\nexport const PathScurry:\n  | typeof PathScurryWin32\n  | typeof PathScurryDarwin\n  | typeof PathScurryPosix =\n  process.platform === 'win32' ? PathScurryWin32\n  : process.platform === 'darwin' ? PathScurryDarwin\n  : PathScurryPosix\nexport type PathScurry = PathScurryBase | InstanceType<typeof PathScurry>\n"]}