183 lines
8.2 KiB
JavaScript
183 lines
8.2 KiB
JavaScript
// @ts-check
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"use strict";
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Object.defineProperty(exports, "__esModule", {
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value: true
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});
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Object.defineProperty(exports, "createWatcher", {
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enumerable: true,
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get: function() {
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return createWatcher;
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}
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});
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const _chokidar = /*#__PURE__*/ _interop_require_default(require("chokidar"));
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const _fs = /*#__PURE__*/ _interop_require_default(require("fs"));
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const _micromatch = /*#__PURE__*/ _interop_require_default(require("micromatch"));
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const _normalizepath = /*#__PURE__*/ _interop_require_default(require("normalize-path"));
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const _path = /*#__PURE__*/ _interop_require_default(require("path"));
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const _utils = require("./utils.js");
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function _interop_require_default(obj) {
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return obj && obj.__esModule ? obj : {
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default: obj
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};
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}
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function createWatcher(args, { state , rebuild }) {
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let shouldPoll = args["--poll"];
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let shouldCoalesceWriteEvents = shouldPoll || process.platform === "win32";
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// Polling interval in milliseconds
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// Used only when polling or coalescing add/change events on Windows
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let pollInterval = 10;
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let watcher = _chokidar.default.watch([], {
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// Force checking for atomic writes in all situations
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// This causes chokidar to wait up to 100ms for a file to re-added after it's been unlinked
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// This only works when watching directories though
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atomic: true,
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usePolling: shouldPoll,
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interval: shouldPoll ? pollInterval : undefined,
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ignoreInitial: true,
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awaitWriteFinish: shouldCoalesceWriteEvents ? {
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stabilityThreshold: 50,
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pollInterval: pollInterval
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} : false
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});
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// A queue of rebuilds, file reads, etc… to run
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let chain = Promise.resolve();
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/**
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* A list of files that have been changed since the last rebuild
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*
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* @type {{file: string, content: () => Promise<string>, extension: string}[]}
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*/ let changedContent = [];
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/**
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* A list of files for which a rebuild has already been queued.
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* This is used to prevent duplicate rebuilds when multiple events are fired for the same file.
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* The rebuilt file is cleared from this list when it's associated rebuild has _started_
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* This is because if the file is changed during a rebuild it won't trigger a new rebuild which it should
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**/ let pendingRebuilds = new Set();
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let _timer;
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let _reject;
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/**
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* Rebuilds the changed files and resolves when the rebuild is
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* complete regardless of whether it was successful or not
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*/ async function rebuildAndContinue() {
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let changes = changedContent.splice(0);
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// There are no changes to rebuild so we can just do nothing
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if (changes.length === 0) {
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return Promise.resolve();
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}
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// Clear all pending rebuilds for the about-to-be-built files
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changes.forEach((change)=>pendingRebuilds.delete(change.file));
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// Resolve the promise even when the rebuild fails
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return rebuild(changes).then(()=>{}, (e)=>{
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console.error(e.toString());
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});
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}
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/**
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*
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* @param {*} file
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* @param {(() => Promise<string>) | null} content
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* @param {boolean} skipPendingCheck
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* @returns {Promise<void>}
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*/ function recordChangedFile(file, content = null, skipPendingCheck = false) {
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file = _path.default.resolve(file);
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// Applications like Vim/Neovim fire both rename and change events in succession for atomic writes
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// In that case rebuild has already been queued by rename, so can be skipped in change
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if (pendingRebuilds.has(file) && !skipPendingCheck) {
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return Promise.resolve();
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}
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// Mark that a rebuild of this file is going to happen
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// It MUST happen synchronously before the rebuild is queued for this to be effective
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pendingRebuilds.add(file);
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changedContent.push({
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file,
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content: content !== null && content !== void 0 ? content : ()=>_fs.default.promises.readFile(file, "utf8"),
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extension: _path.default.extname(file).slice(1)
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});
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if (_timer) {
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clearTimeout(_timer);
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_reject();
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}
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// If a rebuild is already in progress we don't want to start another one until the 10ms timer has expired
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chain = chain.then(()=>new Promise((resolve, reject)=>{
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_timer = setTimeout(resolve, 10);
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_reject = reject;
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}));
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// Resolves once this file has been rebuilt (or the rebuild for this file has failed)
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// This queues as many rebuilds as there are changed files
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// But those rebuilds happen after some delay
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// And will immediately resolve if there are no changes
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chain = chain.then(rebuildAndContinue, rebuildAndContinue);
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return chain;
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}
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watcher.on("change", (file)=>recordChangedFile(file));
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watcher.on("add", (file)=>recordChangedFile(file));
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// Restore watching any files that are "removed"
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// This can happen when a file is pseudo-atomically replaced (a copy is created, overwritten, the old one is unlinked, and the new one is renamed)
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// TODO: An an optimization we should allow removal when the config changes
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watcher.on("unlink", (file)=>{
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file = (0, _normalizepath.default)(file);
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// Only re-add the file if it's not covered by a dynamic pattern
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if (!_micromatch.default.some([
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file
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], state.contentPatterns.dynamic)) {
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watcher.add(file);
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}
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});
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// Some applications such as Visual Studio (but not VS Code)
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// will only fire a rename event for atomic writes and not a change event
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// This is very likely a chokidar bug but it's one we need to work around
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// We treat this as a change event and rebuild the CSS
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watcher.on("raw", (evt, filePath, meta)=>{
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if (evt !== "rename" || filePath === null) {
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return;
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}
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let watchedPath = meta.watchedPath;
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// Watched path might be the file itself
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// Or the directory it is in
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filePath = watchedPath.endsWith(filePath) ? watchedPath : _path.default.join(watchedPath, filePath);
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// Skip this event since the files it is for does not match any of the registered content globs
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if (!_micromatch.default.some([
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filePath
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], state.contentPatterns.all)) {
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return;
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}
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// Skip since we've already queued a rebuild for this file that hasn't happened yet
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if (pendingRebuilds.has(filePath)) {
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return;
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}
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// We'll go ahead and add the file to the pending rebuilds list here
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// It'll be removed when the rebuild starts unless the read fails
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// which will be taken care of as well
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pendingRebuilds.add(filePath);
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async function enqueue() {
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try {
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// We need to read the file as early as possible outside of the chain
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// because it may be gone by the time we get to it. doing the read
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// immediately increases the chance that the file is still there
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let content = await (0, _utils.readFileWithRetries)(_path.default.resolve(filePath));
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if (content === undefined) {
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return;
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}
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// This will push the rebuild onto the chain
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// We MUST skip the rebuild check here otherwise the rebuild will never happen on Linux
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// This is because the order of events and timing is different on Linux
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// @ts-ignore: TypeScript isn't picking up that content is a string here
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await recordChangedFile(filePath, ()=>content, true);
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} catch {
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// If reading the file fails, it's was probably a deleted temporary file
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// So we can ignore it and no rebuild is needed
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}
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}
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enqueue().then(()=>{
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// If the file read fails we still need to make sure the file isn't stuck in the pending rebuilds list
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pendingRebuilds.delete(filePath);
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});
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});
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return {
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fswatcher: watcher,
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refreshWatchedFiles () {
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watcher.add(Array.from(state.contextDependencies));
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watcher.add(Array.from(state.configBag.dependencies));
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watcher.add(state.contentPatterns.all);
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}
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};
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}
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