gospt/internal/commands/commands.go

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package commands
import (
"encoding/json"
"fmt"
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"io/ioutil"
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"math/rand"
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"net/url"
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"os"
"path/filepath"
"strings"
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"time"
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"gospt/internal/gctx"
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"github.com/zmb3/spotify/v2"
)
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func PrintHelp(ctx *gctx.Context) error {
fmt.Println("Usage: gospt [command]")
fmt.Println("if no command is provided then TUI will open")
fmt.Println("\ncurrently available commands:")
fmt.Println("help, play, pause, toggleplay, \nnext, previous, playurl, like, unlike, shuffle, \nrepeat, radio, clearradio, refillradio, tracks, \nclearradio, playlists, status, devices, nowplaying, setdevice")
return nil
}
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func Play(ctx *gctx.Context, client *spotify.Client) error {
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err := client.Play(ctx)
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if err != nil {
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if isNoActiveError(err) {
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err := activateDevice(ctx, client)
if err != nil {
return err
}
err = client.Play(ctx)
if err != nil {
return err
}
} else {
return err
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}
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}
return nil
}
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func PlayUrl(ctx *gctx.Context, client *spotify.Client, args []string) error {
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if len(args) < 2 {
return fmt.Errorf("Please provide a url")
}
url, err := url.Parse(args[1])
if err != nil {
return err
}
track_id := strings.Split(url.Path, "/")[2]
err = client.QueueSong(ctx, spotify.ID(track_id))
if err != nil {
if isNoActiveError(err) {
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err := activateDevice(ctx, client)
if err != nil {
return err
}
err = client.QueueSong(ctx, spotify.ID(track_id))
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if err != nil {
return err
}
err = client.Next(ctx)
if err != nil {
return err
}
return nil
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} else {
return err
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}
}
err = client.Next(ctx)
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if err != nil {
return err
}
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return nil
}
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func QueueSong(ctx *gctx.Context, client *spotify.Client, id spotify.ID) error {
err := client.QueueSong(ctx, id)
if err != nil {
if isNoActiveError(err) {
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err := activateDevice(ctx, client)
if err != nil {
return err
}
err = client.QueueSong(ctx, id)
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if err != nil {
return err
}
return nil
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} else {
return err
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}
}
return nil
}
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func RadioGivenSong(ctx *gctx.Context, client *spotify.Client, song_id spotify.ID, pos int) error {
start := time.Now().UnixMilli()
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seed := spotify.Seeds{
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Tracks: []spotify.ID{song_id},
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}
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recomendations, err := client.GetRecommendations(ctx, seed, &spotify.TrackAttributes{}, spotify.Limit(99))
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if err != nil {
return err
}
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recomendationIds := []spotify.ID{}
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for _, song := range recomendations.Tracks {
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recomendationIds = append(recomendationIds, song.ID)
}
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err = ClearRadio(ctx, client)
if err != nil {
return err
}
radioPlaylist, err := GetRadioPlaylist(ctx, client)
if err != nil {
return err
}
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queue := []spotify.ID{song_id}
queue = append(queue, recomendationIds...)
_, err = client.AddTracksToPlaylist(ctx, radioPlaylist.ID, queue...)
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if err != nil {
return err
}
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delay := time.Now().UnixMilli() - start
if pos != 0 {
pos = pos + int(delay)
}
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client.PlayOpt(ctx, &spotify.PlayOptions{
PlaybackContext: &radioPlaylist.URI,
PlaybackOffset: &spotify.PlaybackOffset{
Position: 0,
},
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PositionMs: pos,
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})
err = client.Repeat(ctx, "context")
if err != nil {
return err
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}
for i := 0; i < 4; i++ {
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id := rand.Intn(len(recomendationIds)-2) + 1
seed := spotify.Seeds{
Tracks: []spotify.ID{recomendationIds[id]},
}
additional_recs, err := client.GetRecommendations(ctx, seed, &spotify.TrackAttributes{}, spotify.Limit(100))
if err != nil {
return err
}
additionalRecsIds := []spotify.ID{}
for _, song := range additional_recs.Tracks {
additionalRecsIds = append(additionalRecsIds, song.ID)
}
_, err = client.AddTracksToPlaylist(ctx, radioPlaylist.ID, additionalRecsIds...)
if err != nil {
return err
}
}
return nil
}
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func Radio(ctx *gctx.Context, client *spotify.Client) error {
rand.Seed(time.Now().Unix())
current_song, err := client.PlayerCurrentlyPlaying(ctx)
if err != nil {
return err
}
var seed_song spotify.SimpleTrack
if current_song.Item != nil {
seed_song = current_song.Item.SimpleTrack
}
if current_song.Item == nil {
err := activateDevice(ctx, client)
if err != nil {
return err
}
tracks, err := client.CurrentUsersTracks(ctx, spotify.Limit(10))
if err != nil {
return err
}
seed_song = tracks.Tracks[rand.Intn(len(tracks.Tracks))].SimpleTrack
} else {
if !current_song.Playing {
tracks, err := client.CurrentUsersTracks(ctx, spotify.Limit(10))
if err != nil {
return err
}
seed_song = tracks.Tracks[rand.Intn(len(tracks.Tracks))].SimpleTrack
}
}
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return RadioGivenSong(ctx, client, seed_song.ID, current_song.Progress)
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}
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func RefillRadio(ctx *gctx.Context, client *spotify.Client) error {
status, err := client.PlayerCurrentlyPlaying(ctx)
if err != nil {
return err
}
to_remove := []spotify.ID{}
radioPlaylist, err := GetRadioPlaylist(ctx, client)
found := false
page := 0
for !found {
tracks, err := client.GetPlaylistItems(ctx, radioPlaylist.ID, spotify.Limit(50), spotify.Offset(page*50))
if err != nil {
return err
}
for _, track := range tracks.Items {
if track.Track.Track.ID == status.Item.ID {
found = true
break
}
to_remove = append(to_remove, track.Track.Track.ID)
}
page++
}
recomendationIds := []spotify.ID{}
if len(to_remove) > 0 {
_, err = client.RemoveTracksFromPlaylist(ctx, radioPlaylist.ID, to_remove...)
if err != nil {
return err
}
current_song, err := client.PlayerCurrentlyPlaying(ctx)
if err != nil {
return err
}
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seed := spotify.Seeds{
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Tracks: []spotify.ID{current_song.Item.ID},
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}
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recomendations, err := client.GetRecommendations(ctx, seed, &spotify.TrackAttributes{}, spotify.Limit(100))
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if err != nil {
return err
}
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for idx, song := range recomendations.Tracks {
if idx >= len(to_remove) {
break
}
recomendationIds = append(recomendationIds, song.ID)
}
_, err = client.AddTracksToPlaylist(ctx, radioPlaylist.ID, recomendationIds...)
if err != nil {
return err
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}
}
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return nil
}
func ClearRadio(ctx *gctx.Context, client *spotify.Client) error {
radioPlaylist, err := GetRadioPlaylist(ctx, client)
if err != nil {
return err
}
err = client.UnfollowPlaylist(ctx, radioPlaylist.ID)
if err != nil {
return err
}
configDir, _ := os.UserConfigDir()
os.Remove(filepath.Join(configDir, "gospt/radio.json"))
client.Pause(ctx)
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return nil
}
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func Devices(ctx *gctx.Context, client *spotify.Client) error {
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devices, err := client.PlayerDevices(ctx)
if err != nil {
return err
}
return PrintDevices(devices)
}
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func Pause(ctx *gctx.Context, client *spotify.Client) error {
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err := client.Pause(ctx)
if err != nil {
return err
}
return nil
}
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func TogglePlay(ctx *gctx.Context, client *spotify.Client) error {
current, err := client.PlayerCurrentlyPlaying(ctx)
if err != nil {
return err
}
if !current.Playing {
return Play(ctx, client)
}
return Pause(ctx, client)
}
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func Like(ctx *gctx.Context, client *spotify.Client) error {
playing, err := client.PlayerCurrentlyPlaying(ctx)
if err != nil {
return err
}
err = client.AddTracksToLibrary(ctx, playing.Item.ID)
if err != nil {
return err
}
return nil
}
func Unlike(ctx *gctx.Context, client *spotify.Client) error {
playing, err := client.PlayerCurrentlyPlaying(ctx)
if err != nil {
return err
}
err = client.RemoveTracksFromLibrary(ctx, playing.Item.ID)
if err != nil {
return err
}
return nil
}
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func Skip(ctx *gctx.Context, client *spotify.Client) error {
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err := client.Next(ctx)
if err != nil {
return err
}
return nil
}
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func Previous(ctx *gctx.Context, client *spotify.Client) error {
err := client.Previous(ctx)
if err != nil {
return err
}
return nil
}
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func Status(ctx *gctx.Context, client *spotify.Client) error {
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state, err := client.PlayerState(ctx)
if err != nil {
return err
}
return PrintState(state)
}
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func NowPlaying(ctx *gctx.Context, client *spotify.Client) error {
current, err := client.PlayerCurrentlyPlaying(ctx)
if err != nil {
return err
}
return PrintPlaying(current)
}
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func Shuffle(ctx *gctx.Context, client *spotify.Client) error {
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state, err := client.PlayerState(ctx)
if err != nil {
return fmt.Errorf("Failed to get current playstate")
}
err = client.Shuffle(ctx, !state.ShuffleState)
if err != nil {
return err
}
ctx.Println("Shuffle set to", !state.ShuffleState)
return nil
}
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func Repeat(ctx *gctx.Context, client *spotify.Client) error {
state, err := client.PlayerState(ctx)
if err != nil {
return fmt.Errorf("Failed to get current playstate")
}
fmt.Println(state.RepeatState)
newState := "off"
if state.RepeatState == "off" {
newState = "context"
}
// spotifyd only supports binary value for repeat, context or off, change when/if spotifyd is better
err = client.Repeat(ctx, newState)
if err != nil {
return err
}
ctx.Println("Repeat set to", newState)
return nil
}
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func TrackList(ctx *gctx.Context, client *spotify.Client, page int) (*spotify.SavedTrackPage, error) {
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return client.CurrentUsersTracks(ctx, spotify.Limit(50), spotify.Offset((page-1)*50))
}
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func GetQueue(ctx *gctx.Context, client *spotify.Client) (*spotify.Queue, error) {
return client.GetQueue(ctx)
}
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func Playlists(ctx *gctx.Context, client *spotify.Client, page int) (*spotify.SimplePlaylistPage, error) {
return client.CurrentUsersPlaylists(ctx, spotify.Limit(50), spotify.Offset((page-1)*50))
}
func PlaylistTracks(ctx *gctx.Context, client *spotify.Client, playlist spotify.ID, page int) (*spotify.PlaylistTrackPage, error) {
return client.GetPlaylistTracks(ctx, playlist, spotify.Limit(50), spotify.Offset((page-1)*50))
}
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func PrintState(state *spotify.PlayerState) error {
state.Item.AvailableMarkets = []string{}
state.Item.Album.AvailableMarkets = []string{}
out, err := json.MarshalIndent(state, "", " ")
if err != nil {
return err
}
fmt.Println(string(out))
return nil
}
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func PrintPlaying(current *spotify.CurrentlyPlaying) error {
fmt.Println(fmt.Sprintf("%s by %s", current.Item.Name, current.Item.Artists[0].Name))
return nil
}
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func PrintDevices(devices []spotify.PlayerDevice) error {
out, err := json.MarshalIndent(devices, "", " ")
if err != nil {
return err
}
fmt.Println(string(out))
return nil
}
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func SetDevice(ctx *gctx.Context, client *spotify.Client, device spotify.PlayerDevice) error {
out, err := json.MarshalIndent(device, "", " ")
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if err != nil {
return err
}
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configDir, _ := os.UserConfigDir()
err = ioutil.WriteFile(filepath.Join(configDir, "gospt/device.json"), out, 0o644)
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if err != nil {
return err
}
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err = activateDevice(ctx, client)
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if err != nil {
return err
}
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fmt.Println("Your device has been set to: ", device.Name)
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return nil
}
func isNoActiveError(err error) bool {
return strings.Contains(err.Error(), "No active device found")
}
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func activateDevice(ctx *gctx.Context, client *spotify.Client) error {
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to_play := true
current, err := client.PlayerCurrentlyPlaying(ctx)
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if err != nil {
return err
}
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if current.Item == nil || !current.Playing {
to_play = false
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}
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configDir, _ := os.UserConfigDir()
if _, err := os.Stat(filepath.Join(configDir, "gospt/device.json")); err == nil {
deviceFile, err := os.Open(filepath.Join(configDir, "gospt/device.json"))
if err != nil {
return err
}
defer deviceFile.Close()
deviceValue, err := ioutil.ReadAll(deviceFile)
if err != nil {
return err
}
var device *spotify.PlayerDevice
err = json.Unmarshal(deviceValue, &device)
if err != nil {
return err
}
err = client.TransferPlayback(ctx, device.ID, to_play)
if err != nil {
return err
}
} else {
fmt.Println("YOU MUST RUN gospt setdevice FIRST")
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}
return nil
}
func GetRadioPlaylist(ctx *gctx.Context, client *spotify.Client) (*spotify.FullPlaylist, error) {
configDir, _ := os.UserConfigDir()
if _, err := os.Stat(filepath.Join(configDir, "gospt/radio.json")); err == nil {
playlistFile, err := os.Open(filepath.Join(configDir, "gospt/radio.json"))
if err != nil {
return nil, err
}
defer playlistFile.Close()
playlistValue, err := ioutil.ReadAll(playlistFile)
if err != nil {
return nil, err
}
var playlist *spotify.FullPlaylist
err = json.Unmarshal(playlistValue, &playlist)
if err != nil {
return nil, err
}
return playlist, nil
}
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// private flag doesnt work
playlist, err := client.CreatePlaylistForUser(ctx, ctx.UserId, "Radio", "Automanaged radio playlist", false, false)
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if err != nil {
return nil, err
}
out, err := json.MarshalIndent(playlist, "", " ")
if err != nil {
return nil, err
}
err = ioutil.WriteFile(filepath.Join(configDir, "gospt/radio.json"), out, 0o644)
if err != nil {
return nil, err
}
return playlist, nil
}