fix: error on one project should not terminate haunt
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@ -265,7 +265,6 @@ func (p *Project) Reload(path string, stop <-chan bool) {
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if build.Err != nil {
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if build.Err != nil {
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log.Println(p.parent.Prefix("Build failed for: " + p.Name + " exiting"))
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log.Println(p.parent.Prefix("Build failed for: " + p.Name + " exiting"))
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}
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}
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os.Exit(0)
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}
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}
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if done {
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if done {
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return
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return
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